Pigeon-Wars

Keenan Gray

https://cambridge.nuvustudio.com/studios/augmented-reality-games-s3/ar-chess#tab-portfolio

Video

Kyle Plosky

Presentation

Julian Gravereaux

HungerCam

Ben Ferguson and Dean Brooks

Ben Ferguson

HungerCam is an app that allows users to quickly access the nutritional content of fast food. They find options that meet their dietary restrictions, without going inside the restaurant or using the website. Instead, the users view the options by hovering a phone over the restaurant logo that is outside. Additionally, they can tap on their phone to select the food items and get further information about the food. Users swipe and zoom to look deeper into the one item they are interested in. This app is made for people to save time, give nutritional facts, and meet personal dietary restrictions. HungerCam helps save time because all you have to do is open up your phone and everything you need will show up. It also gives nutritional facts because everyone is interested in knowing what they are about to eat. Finally for meeting personal dietary restrictions if someone has an allergy or is on a strict diet, it is easy to navigate and find what you need. In conclusion, HungerCam is for anyone that is interested in knowing about what is in the food they are potentially going to eat.


Dean Brooks

HungerCam allows the user to interact with popular food chain logos. To receive nutritional facts about the restaurant's offerings. A 3D menu including the price of each item will pop up when the logo is scanned. This will help the user make better decisions about they eat. Bad eating habits are easily formed and can be tedious to shake. Anyone can use it to save time by not having to search for the menu online. Instead, they just point their phones at it. The target image is scanned by the camera and produces a three dimensional image. It differs from other technology because it is fully interactive, easy to use, and provides a great deal of information.


video of AR fast food creation

Dean Brooks

working app

Amiyr Ahmad

app Video

Aveen Nagpal

Video of Starbucks working on phone

Ben Ferguson

Introduction

Jiyoo Jye
1 / 3

We will explore exciting ways to reveal or encode messages using augmented reality as a medium. Imagine animating a civil war statue in the park by incorporating augmented particles that surround it- brining in a new, contemporary context. Think of ways to critique and combat annoying campaign ads or posters in the subway to subvert the message. Create an instance where you can share another persons perspective of the world through an augmented lens. These are just few examples of how we can explore the utility of AR across various applications.

In the studio, we will learn the fundamentals of augmented reality using Unity and Vuforia as well as creative design strategies for delivering the augmented experience. 

How can we enhance the AR experience with added physical components?

  • Designing a headset that will hold the phone at a prescribed, fixed angle at all times
  • Fabricating a custom device mount or "selfie stick" that places you directly inside the augmented view
  • Building an addition or modification piece that serves as the root of the augmented model:
    • A tree branch structure (physical)
      Variable foliage that is augmented based on digital information (augmented) 
    • A series of uniquely shaped objects (physical)
      When arranged in certain ways, augmented messages are revealed (augmented) 

What can you include in AR?

  • Video, 3D model, text, particle, sound, animations

Presentation

Aveen Nagpal and Sam Katz

Sam Katz

Men of Money uses augmented reality in order to teach users about United States history. The project tries to combat the issue of people not knowing about history. The goal is that a deeper knowledge of history will cause more people to vote in elections because they will understand how the results of elections will shape their future. Augmented reality and 3d printed models work together to create an immersive game-like experience; this allows users to both see and hear the men talking about themselves. Animoji is also used in order to record the audio of the men. The user will come away from the project having learned about different people in the history of The United States. Anyone from a young student to a deeply knowledgeable history buff will enjoy the app, which is designed to be accessible to all ages, both socially and educationally. 

Aveen Nagpal

U.S Currency does its job very well; being money, but one thing it doesn't do is teach about the history behind the presidents, monuments, and buildings it displays. By using Augmented Reality the app Men of Money can educate anyone with a phone and a full wallet about the presidents. Everyone from educators to animators to apprentices can learn more about U.S. currency and the history behind it. The hope is that by using this app more people will become interested in U.S. history and its presidents. By using Augmented reality the app is able to project a 3d model both onto and surrounding the bill without needing a physical object to be present; by doing this the experience is much more portable and accessible because all you need is right in your pocket. Vuforia allows you to track an image target in the real world by using cameras. This also allows you to move your camera around the bill and interact with different parts of the model.