Reminiscence
Jiao, Luke, and Trevor
Studio Overview
Story Telling with Games
Celeste (2018)
Thesis
Reminiscence is a two dimensional platformer that focuses on the users connection to the world. The user moves through this world as a character and as they progress throughout the game, they slowly find the relation they have to the abandoned civilization as they try to restore it.
Shrubnaut (2019)
Hollow Knight (2016)
The Character
Animated Character
Exterior Scene
Key required to enter the next region
Prototype 1
Narrative Development
A New World
Bastion (2011)
Objective
Temples
Art
Creating the Interior
Temple Iteration
NPCs
(Non Playable Characters)
Creating A Boss
Video / GIF
Clip of final project, demonstrating how it works.
** Bonus Slide ** (delete this)