Initial Questions

Evy Dibble

Jousting

-Aspects/Description

    -A player riding a horse uses a spear to remove a very small ring off of a hook

-Type

    -individual/race    

-Skills

    -Stability

    - Aim

    -Marksmanship

-Spirit

    -who plays

        -Anyone who has a horse

    -why

        -To practice skills/fun/competition

    -Culture

        - Countryside game

    -Whats fun

        -Being successful

 

Different Ideas

Evy Dibble and Jade Bacherman
  • Arcade
    • A physical game with similar controls to pin ball in which buttons on the side direct where the horse is going. Point of game is to direct horse to ring.
  • Videogame/app
    • A game in which a rocking horse moves from side to side, is ridden by player who has spear and playing on tv
  • Physical Reinvention
    • Using bike instead of horse and implementing other aspect the same. 
  • Card/board game
    • Board game in which the goal is to get you "piece/horse" to the ring at the end of the game. Similar to shoots and ladders with obstacles.
  • Parlor
    • Similar to the parlor game hook and ring toss except the hook would be a circle or target on the wall and the ring would be a dart or spear that you try to hit the target with.

 

One idea developed

Evy Dibble

What is your new game?

 

My partner and I came up with the idea to created a video game.

Describe in 2-3 sentences

In this game, the player would sit on a rocking horse type system that would rock from side to side. During the game the riders would move from side to side to aim thier spear on the tv to catch the ring. 

Provide basic rules

-Rider has to be on horse

describe game mechanics and game logistics

Rotate the rockers on the horse 90 degrees. Possibe other ways for the horse to speed up or slow down.

Who is the audience for your game?

All ages

Skills:

Which have been preserved

Riding horse to get ring
Which have been added

Video game aspect. 
Which have been discarded?

Acutual sprear? Unsure yet

Cultural Context -

What aspects have you preserved?

Using horse (played mostly in countryside)
What aspects have been lost or changed?

Real life horse
Is your new game culture specific? That is, it it more easily relatable to your culture?

Unsure at this moment

History

Jade Bacherman

Corrida de Argolinha was brought to Brazil by the Portuguese colonizers, in 16th century. The game was played by medieval knights and they competed to show their abilities with the spear riding a horse because they are a knight. The ring that they have to capture symbolizes an actual ring that is won. They give to the lady chosen by the knight to become their wife. Throughout the centuries, the game has been played in many parts of Brazil and establishes itself in the northeastern country people culture.

Process video

Evy Dibble

Corrida de Argolinha Presentation

Janice Tabin

I created a game where players guide their piece along the track, and try to align their spear with the ring without touching the arch or the hoop.

It is challenging for players to maintain steady hand-eye coordination while trying to align the spear with the ring, but practicing may make the task easier. The game is replayable if you don't win every time you play, or turn it into a competition by comparing how many more times you win than your opponent. The game is fair because it is skill-based, and is easy to improve at. The essence of the game is mainly skill and hand-eye coordination.

I really wanted to replicate the immense hand-eye coordination, balance, and skill needed to be successful at this sport, without needing to overcomplicate it with the rules of scoring or the historical continuity that are present in the original game. I didn't take to many creative freedoms in the making of this game, and essentially created a simplified cardboard imitation. To improve this project I would like to enhance the precision of the structure and movement, and make the game more exciting to play, rather than just dragging a cardboard piece across a path.

Corrida de Argolinha #4

Janice Tabin

Corrida de Argolinha #3

Janice Tabin

Maryland's state sport is almost exactly the same as Corrida de Argolinha, the only differences being the spear shape, and the cultural influence. Maryland was the first state to have an official state sport, declaring "jousting" or "ring tournaments" as theirs in 1962. Traditional medieval jousting is also quite similar, with the targets being the opponent rather than a ring. This form of jousting is still played at renaissance fairs to this day. Tent Pegging, based in Pakistan, is essentially the same as Corrida de Argolinha, the only key difference being the targets laid on the ground instead of suspended from an arch. Tent Pegging has existed for longer, though, being played since the 4th century BCE.

Corrida de Argolinha #2

Janice Tabin

It is very hard for the players to balance on the horse, especially while trying to get the challengingly small ring onto the end of their spear. "Practice Makes Perfect", and I would imagine you'd have to train a lot to get your spear through the ring many times over. The game is fun, but very challenging, and you don't always know how you'll match up against different competitors, giving the excitement of chance, and the rush people get while playing could make them want to compete more. The sport is almost entirely skill based, but if dedicated, one can practice enough to reach the level of their peers. Some of the main components of the game are horsemanship, hand-eye coordination, and historical continuity.

Corrida de Argolinha #1

Janice Tabin

Corrida de Argolinha, or Ringlet's Race, is a competition on horseback often played at festivals or organized gatherings. The sport is heavily influenced by it's history and has not changed much since the middle ages, only differing in the intentions for playing. Two teams of six are distinguished by difference in attire, meant to imitate the historical groups that influenced the game. Corrida de Argolinha has a couple variations, but in one of the most common ways of playing it, each person from one team will be paired off with someone from the opposite team, and each pair will race individually. The goal of the game is to ride your horse along a road or field, and in approaching a small overhanging ring to catch it on a spear. The spears can vary in length, but the width must be the right size to skewer the ring. People are scored individually for their performance, and when everybody has raced, everyone's scores are tallied up and the team with the most collective points wins the game.