Assignment 4: Corrida de Argolinha

Janice Tabin

I created a game where players guide their piece along the track, and try to align their spear with the ring without touching the arch or the hoop.

It is challenging for players to maintain steady hand-eye coordination while trying to align the spear with the ring, but practicing may make the task easier. The game is replayable if you don't win every time you play, or turn it into a competition by comparing how many more times you win than your opponent. The game is fair because it is skill-based, and is easy to improve at. The essence of the game is mainly skill and hand-eye coordination.

I really wanted to replicate the immense hand-eye coordination, balance, and skill needed to be successful at this sport, without needing to overcomplicate it with the rules of scoring or the historical continuity that are present in the original game. I didn't take to many creative freedoms in the making of this game, and essentially created a simplified cardboard imitation. To improve this project I would like to enhance the precision of the structure and movement, and make the game more exciting to play, rather than just dragging a cardboard piece across a path.

Arcade Game - Corrida de Argolinha

Janice Tabin

In Corrida de Argolinha, people compete to catch an overhanging ring on the end of their spear while on horseback. To imitate the immense hand-eye coordination, balance, and skill needed to be successful at this sport, I created a game where players guide their piece along the track, and try to align their spear with the ring with out touching the arch or the hoop.