Final 2.5D Creature - Penguin

Riana Schaff

Today we transferred our sketch into Rhino, but hit many roadblocks. We were trying to create a penguin, by creating 2D cardboard pieces that would fit together to look like a penguin. Once we created the pieces that would make up the body of the penguin, we had to put them together on Rhino, so we could see how the pieces would fit together. We hit a few roadblocks along the way, but were stumped when we were creating the wings. We originally wanted to make them move, however we decided to hook them on instead. We then cut out the pieces using the laser cutter and started to assemble the penguin. The penguin was basically assembled, but we ran out of time to take a picture of it, because it took us a long time to figure out how to navigate Rhino to create specific elements.

Sketches of 2.5D creatures - Penguin

Riana Schaff

Today we learned how to navigate Rhino to make two dimensional shapes. We learned how to use commands to input shapes and to change different settings, which allowed us to learn how to join the shapes, scale them, split them, etc... We then started working on our 2.5D creatures. Olivia and I decided to design a penguin. We also decided that we were going to try to get the penguin's beak to open and wings to move, by attaching string under both of the wings and under the bottom beak. We then started sketching what we visioned the final product to look like and decided that we want it to be six inches in height. We also started picturing how many cardboard cutouts we would need to make up the body of the penguin and estimated about 12. Tomorrow we will use Rhino to create the shapes, and then build the penguin.