Engage & Persist
Express
Giving & Receiving Feedback
"Gays against Humanity" is a card game that resembles a more LGBTQ+ youth-focused version of Cards Against Humanity. This will be an icebreaker game at the Cambridge Youth Mixer that we are putting on in collaboration with Design Museum Everyone. Our game is a more community-appropriate version of the classic Cards Against Humanity, this also includes relatable satirical references for queer youth our age. A significant portion of the humor we used was from the 2010s Tumblr era.
Over the course of the studio, I used skills that I had learned/grew in over last year. During this studio, I had to keep pushing through many iterations of the boxes and the cards. I likely cut out over 1,750 cards which was a place where I needed to really zone in and get a bunch of work done. I grew my concept development skills by making ~400 card ideas for the game. Giving & Reciving feedback was a large part of our project. We ran playtests which greatly impacted the path of our game going forward.
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Concept Development