studio narritive

studio narritive

Kody White



Engage&Persist

media literacy

Project Paragraph

Growth Paragraph

Image 1

Image 2

Image 3

Image 4

giving and receiving feedback

In this studio, I focused on creating a game in Twine. I

used the writing-heavy workload to focus on my world-building and

concept-development skills and created a story that featured complex

themes and intriguing dialogue. The game was intended to be played by

anyone but featured elements of body horror and gore. Because I had

worked with Twine before, I did not do much to improve my abilities in

using the software, but I was still able to practice my html

understanding.


I wanted this studio to be a time to practice my

writing and story development abilities, and I think I did practice- but

I'm not sure if I improved much. I know I am very critical of myself at

times but I feel disappointed that (at the time of writing) my story

for my game is not what I wanted it to be. This can probably be remedied

by practice and setting less extreme expectations for myself. I feel

positive that I can continue to improve my storytelling hopefully, but

I'm not sure what I should be doing better. Mostly this studio has been

making me think about how I approach the creative process in a maybe not

so positive way. not sure.

In this studio, I focused on creating a game in Twine. I used the writing-heavy workload to focus on my world-building and concept-development skills and created a story that featured complex themes and intriguing dialogue. The game was intended to be played by anyone but featured elements of body horror and gore. Because I had worked with Twine before, I did not do much to improve my abilities in using the software, but I was still able to practice my html understanding.

I wanted this studio to be a time to practice my writing and story development abilities, and I think I did practice- but I'm not sure if I improved much. I know I am very critical of myself at times but I feel disappointed that (at the time of writing) my story for my game is not what I wanted it to be. This can probably be remedied by practice and setting less extreme expectations for myself. I feel positive that I can continue to improve my storytelling hopefully, but I'm not sure what I should be doing better. Mostly this studio has been making me think about how I approach the creative process in a maybe not so positive way. not sure.