Presentation

Kaia McCaffrey and Thomas Galletti

Kaia Brief -

Snappy, an interactive bot acts as a companion to its user, and will help those feeling down feel positive. Snappy will only be allowed to be alone for 15 minutes or else he'll start teasing and playing with the user. The robot has self balancing features which add to its playful persona!

Snappy is an interactive robot companion, who is also self balancing. The project was designed to reduce stress by moving around, and also to create a companion for people who may be feeling lonely, and may not have someone to play with. After being alone for about 30 minutes, Snappy will be full of energy and ready to play! Whatever you are doing, he will tease you until you give in to play with him. He will be tired out after about 15 minutes, and you will be able to resume whatever it is you were doing. 

Beneath Snappy's cute exterior lies the arduino, motor shield, and an IMU, all of which play a huge part in making Snappy who he is! By being self balanced, Snappy is able to appear more playful and entertaining.

Thomas Brief - 

"Snappy" an interactive companion robot that brings joy into the user's life, and portrays a playful personality. The robot balances itself and attempts to play with the user when it senses no significant movement for 30 minutes, in an attempt to give the user a fun and joy-filled experience.

Snappy is a self-balancing robot that brings more happiness into the user's life by giving the user an excuse to take a short 15-minute break to play with it. Snappy was designed with the goal to reduce stress and improves the user's mood overall. It uses an IMU to detect tilt and spins the motor in the direction of said tilt to keep itself upright. The robot also uses an ultrasonic sensor to detect if the user has moved, and if it has not detected a significant movement in 30 minutes, Snappy will move towards the user and attempt to get their attention. It will then start playing with the user for the next 15 minutes.