James Hutchenson

Kajsa Cohen

We managed, yesterday, to attach our 3D model of James Hutchenson to our animated block man that came with the asset pack that we purchased for some animations. It took us a while to do, however, near the end of the day we managed with Jakes help. Cameron also added ambient sound effects to our first four levels using a variety of programs and samples of sound that he found on the unity store and online. Lastly we decided on some sound effects for our fight scenes that we are going to record ourselves. Isaac also started our expositionary cut scene.

Daily Update

Cameron Astles
1 / 1

Today, we fleshed out our ideas. We worked hard on our main character's personality traits and the ways he would behave in certain situations. Then we presented said ideas in front of the class. After the presentations, we worked in our groups on divvying up jobs. I started making the first level and continue to work on the opening track. Above is the first level I made. I worked on getting the lighting and shadowing perfect. To match the background, I tinted it with purple. I tried getting the camera in the best vantage point. Next, I will work on the are behind the building to make it look more inhabited. I also tried adding in fog but it looked crappy. I think I'll try looking at the premade fogs in the store, maybe there is a better looking one there? For the opening title soundtrack, I was thinking of a more atmospheric background with maybe some piano?? I will make sure it has a seamless loop. 

Project 13 Character/Plot

Isaac Small and Amit Nir

Character

Name: James Hutchinson

Age: 33

Occupation: Tivly*

Family: None

*Tech company that has a monopoly on almost everything on the planet that James lives on. ie: electricity distribution and generation, housing, and government.

Plot

Setting: Gliese 581** 

Year: 2347

Main Story: James Hutchinson volunteered for an experiment, he was going to test the new hive mind, He would be the first person in the world to be able to combine his DNA with animals and thus live anywhere. The experiment goes wrong and James' genetic code is deteriorating. He is slowly dying by losing brain tissue, and the only way for him to prevent that ***is to take genetic material from other beings. That was not the only mistake either, he is unable to take genetic martial without killing the subject. After he kills and absorbs someone he decides he will only kill criminals so he would have less of a felling of guilt. James lived alone so no one missed him when he took the next ship to the outer edge of the solar system where crime is abundant. He fights crime for a while taking strengths from some and just extending his life, finally he finds a enormous tardigrade which can live in any area; space, a radioactive pit, or even in the core of a planet. This resilient species has evolved so that it is immune to most types of radiation.

**This is a solar system he travels between planets we should get names for the individual planets

***we still need a way for him to discover this

John Smith and Rig/Animation List

Kajsa Cohen

Today we learnt how to Unity and discussed what the definition of Science Fiction is and how it merges with fantasy, e.g. Is Star Wars sci-fi or fantasy? Then we discussed the aim of our game and basic objectives and plot as well as settings. What elements of the game would make it sci-fi and how we could use consoles or the arrow keys and ‘wasd’ for a multiple controller. We came to the conclusion that our game would be about a man named John Smith who loses his heart and must kill people to stay alive whilst trying to save the star system he is in. He travels throughout the solar system to different planets and moons where, on his way to save the solar system fights enemies. It’s going to be a fighter game and possibly multiplayer (unsure about this). We also discussed the characteristics of John Smith, his back story, reason for him being the protagonist and general information about the character as well as the universe that he lives in.

Brainstorming Day 1

Amit Nir
  • Fighter games 
  • Different levels of kill missions 
  • Kill enemies to save the universe 
  • Pick a theme world 
    • For Example:
      • Desert
      • Underwater
      • Underground
  • Once you kill someone, get their soul 
  • Has a circle somewhere on the body (similar to iron man) that changes color or design when it advances level and the color or design determines how it can fight 
    • Arm 
    • Glasses
    • Face 
  • Have a character development for the main character and the enemies 
  • Future world: metropolitan 
    • Parts will be underground 
  • Going deeper into the world will be harder and more dangerous 
  • End of the game will be the core of the world 
  • Or make it planets 
    • Different plants are different worlds 
  • Fighting with hands and legs 
  • Health system 
  • Can jump (only once)