Final

Jules Gouvin-Moffat and 2 OthersKate Reed
Hayley Zukerberg
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We created a breathable shoe that changes as you walk and cools your foot down in the process. It is composed of three main parts; the heel, the sole, and the outer shoe.

The sole is 3D printed and works like a bellow. There is a hinge in the shoe that allows the heel to expand and contract. When the heel contracts it pushes air through your shoe and cools your foot down. The sole has origami around it that expands and contracts as you walk, creating the air-tight bellow.

The upper part of the shoe is 3D printed and is meant to camouflage the origami in the heel and add cohesiveness to the design. It uses the same pattern as the origami sole, but doesn’t expand and contract.

The heel is made of fabric and is laser cut. It is made of layers of fabric stacked on top of each other to look like a sneaker. The layers are all sewn together. The outer shoe is what holds all the parts together and makes it look like a shoe. 

Final Post

Mollie Devins and 2 OthersLilly Caro
Jordana Conti

4th and Final Iteration:

For our final iteration, we had our 3D-printed sole with the louvers bolted into the holes and the felt draped on the top.

The main idea of our "pores" shoe is to allow for both breathability and the cooling down of your foot. Although most running sneakers use moisture-wicking material (mesh), we found that many peoples' feet are still very much heat-induced while wearing them. Our goal is to naturally "cool down" your feet with louvers that manually open and close like window shutters. Also, our triangulated design soles allow for more breathability of your foot. 

Final Video

Sebastian Park

Presentation

Annabella Clyne and Sebastian Park
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Intention: To bring communities together with music and physical exercise. 

Problem:

Solution: creating a device that goes under the back tire of a bike(already in a stand) and creates music and creates light. This will bring communities together (in place of spin classes or just for fun)

Groundbreaking Bike

Rosa Weinberg

MUsic-Go-Round Presentation Example

Stefano Pagani and Natalie Ferry

The Music Box is a project worked on in collaboration with the Karam school, located in Reyhanli, Turkey. The town is mainly occupied by Syrian refugees, who are creating a musical playground to give back to the community that welcomed them. The Music Box allows children to play and explore the creation of music. It has been shown that both play and music accelerate brain development in the language and sound processing centers of the brain. For many refugees, who are learning new languages, this could be very helpful. The music box is made up of two cylinders. The inner cylinder holds the comb, which is a series of flat steel pieces that get plucked by the pegs positioned in the outer cylinder when the kids spin it. The kids can ride on the pegs as it spins around. The design takes into account that there will be many different users with a range of ages, by including components that are fun and engaging for everyone, Such as the spinning aspect for the kids and the platform to sit for parents.

Polyphonic Fun

Jackson Enyeart and Lina Huang

presentation

Daniel Fan

Brief

Max Ingersoll and Nina Cragg

The Hoberman Chair is a piece of furniture that transforms between two phases, a lounge chair and a space-efficient table. The chair uses the three-dimensional scissor mechanism invented by Chuck Hoberman, and popularized in the Hoberman Sphere, to expand and contract in three dimensions. The elegant and mesmerizing motion of the petal shaped pieces gives the user the impression of a flower blooming.

The table is formed when the outer segments meet together in the closed phase, and the piece sits parallel to the ground. In this phase, the legs are also oriented with a support that holds the table upright.

The chair is formed when the mechanism is opened, achieved by pulling outwards on the table. In this stage, the segments open up into a ring. The piece is then tipped onto its side, and rests on the edge of two of the four legs. Elastic string is weaved in the area inside the ring, forming a seat for the user.

Precedents

Saba Ghole and Andrew Todd Marcus

Precedents


What is a Precedent?

A precedent is a project done in the real world that can be used to help explain some of the ideas that will be covered in the studio or project. Students should locate and critically evaluate precedents and demonstrate how the content of the relate to their projects. 

Precedents generally fall into a number of categories - conceptual, aspirational, and comparable. 

  • Conceptual precedents explore ideas related to the  studio through critical analysis  of a wide range of largely art-based projects. 
  • Aspirational precedents look at cutting-edge or futurist implementation of technology as related to the studio topic. 
  • Comparable precedents look at nascent or current projects, often in the marketplace, that relate to the theme of the studio at a design and technological level that students can reasonably achieve within the course of the Studio. 

Through a critical analysis and melding of these categories, students can develop ideas for creative and technical innovations based on an expansive understanding of the theme.

What Makes a Good Precedent?

  • Meaningful
    • Provides a rich social, historical or cultural context
    • Highlight examples of current relevant projects
  • Inspiring & Exciting
    • Shows a novel approach
    • Shows a novel design solution
    • Exposes students to concepts, projects, and research that they are unaware of.
    • Helps generate conversation about the studio topic early in the research and brainstorming process.
  • Focused
    • Shows a novel technical, functional, or mechanical application
    • Shows a conceptual application
  • Guiding
    • Shows students options, avenues, and principles at any point during the design process.  Precedents are useful throughout the studio, not just at the beginning.

Posting Precedents

A precedent can be a video or a series of images. Image posts should have a Title and Caption on every slide.

Every Precedent should include the following in the body of the post:

  • The name of the project/device/object/installation/book etc and the name of the creator.
  • A source link to the original content.
  • A reason why the precedent is  it is applicable to the project.
  • Analysis (if appropriate) of the precedent. This can be technical or conceptual. 

Examples

Please see examples below.