Joints And PAth Stabilizer

Tony Whelan and Ignacio Heusser

In this presentation, there are two devices that were once one project. The projects are Joint and Path Stabilizer. 


Joint


Joint brings an understanding of one's movement and alters joint movement. Joint exists to experiment with movements that humans would not otherwise utilize. This project makes the user compensate for lost movements thus creating new movements. Joint makes us question the way we move and why we move, is it the fastest way of moving? Is it the most comfortable? Are these disadvantages helpful in any way? The project can be used by anyone to gain a better understanding of how they move. There are two pieces of wood on either side of the user's knees. The user's legs go through the two openings on the pieces. The user then loses movement in their legs, they cant move them more than a few inches. The pieces can rotate out to free up movement. There are two pieces of wood around the leg with the shape of a U with a hole for your legs. The two pieces are connected by wood strips. There is nothing like this project currently.



Path stabilizer is a wooden device with spikes that attach to the user's legs to show how hard is to move around when habitual motions are restricted. The goal is to express the difficulty some people experience walking, an integral part of most people's lives that many take for granted. The hope is that using it would make builders and engineers think more carefully about how they design walkways, to make them more comfortable for people with disabilities. A wood structure attached to the user's legs with rubber strings, it contains spikes that poke the legs painfully unless the user uses a strategy to walk through its uneven sidewalk. Some ways are to balance yourself to one side while the opposite footsteps on a flat service where there is no uneven surface or cracks in your path. Walking with precision and trying to not get spiked. This might sound dangerous or torturous, but it symbolizes the reality of the discomfort and difficulty more than 40 million Americans face when walking.

paradigm Shift

Alec Perez-Albuerne and Evan Teperman

Alec:

A wearable set of tracks and into which a PopSocket can slide, allowing a phone to slide up and down the track fluidly. The phone sliding in the track uses its camera to send video to another phone in a headset. By connecting movement and sight, the user now has to think before they move in order to stay oriented.  

The project is a wearable set of tracks and into which a PopSocket can slide, allowing a phone to slide up and down the track fluidly. The phone sliding in the track uses its camera to send video to another phone in a headset. To use the tracks and headset, all the user needs is a phone with a PopSocket, to fit in the track, and another phone with video chat capability, for the headset. The headset is designed to cut off all light from the outside world and presents only the video coming through the phone so that the phone on the track acts as the user's eyes. The rigid material of the wearable forces the user's upper body into a fixed position. The mobility of the phone in the track forces the user to move their body as a whole through, accessing different levels, postures, and body formations in order to position the camera correctly. The project addresses the fact that often those with disabilities and their efforts and strength are underestimated. By stripping an able-bodied person of their ability to move normally the hope is that the user will gain a new appreciation for those who deal with disabilities daily. The project makes the user question their own habits of movement. The hope is it will also make the user ponder how to further assist those who have disabilities.

Video v3

Rosa Weinberg

poster

Annabelle Turner

blooming spine

Annabelle Turner
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     Annabelle Turner

     A secondary 3D-printed "spine" that is attached to a persons back, to show the change in the wearer's center of balance and exaggerate the visibility of the spine's movement. As the wearer bends flowers will bloom in the same direction, and the weight at the top of the spine will weigh down creating an exaggerating bend and pulling all the weight to one side.
     The spine looks at movement and how the our own spines can change our center of balance. Our heads are a heavy object, meaning, if we bend our back in any direction the center of balance is changed. The blooming spine was built for a visual representation of how our spines change our center of balance. To do this, the spine joints are made out of 3D prints and connect to each other to create a long spine that can be mounted onto  the user's back. When they bend their spine , the spine will reveal a structure; for instance, bending in a certain direction causes plastic flowers to pop out from the spine. This allows the viewer to see a change and the wearer to feel a change. 

FINAL PRESENTATION

Ella Wise and Nicole Katz

Script:

Slide 1:

The Accordion

“The folds you fold”

Slide 2: 

This is our evocative image of a Chinese dragon. The specific movements of this dragon inspired us to create a piece that mimics the freedom and story you tell with the accordion.  

Slide 3: Thesis

The Accordion is a strand of 20 geometric shapes that two people hold to create reflections, height elevations, different movements, and tells a story within. With the help of strong but bendable rope, the pieces are able to move precisely in different directions and fold or wrap around the body in many ways. The two large piece at the end are meant for the person to hug with their arms and act like a shield, or can be use by holding with Hands up and down.


Slide 4:

The accordion blind shade was one of the first precedents that inspired us and drove the idea of our second prototype.

Slide 5:

This picture inspired us to use different shapes to make a more interesting and elaborate piece.

Slide #6:

This was our first sketch where we simply just drew out some of our shapes and folding ideas. This was the first stage of our project development.


Slide #7:

As we were prototyping more, we began to think more about the shapes of the panels and this is what we came across. We started off with simple and then branched out.


Slide 8:

Although we did not end up including in the end, these r some hinge ideas we came up with to connect the piece to the body. We were originally going to use a belt and hinge system.


Slide 9:

This was our final structure and where we planned out what material we will use for each piece.


Slide 10:

Prototype #1

We began this project by playing around with folds and how they can make the paper shrink and stretch


Slide 11:

Prototype #2

As we started playing with the folding technique, we tried to incorporate the prompt of humans using and control it so we added string to kind go make a window blinds effect.


Slide 12:

Prototype #3

As we played around with the blinds we made, we wanted the paper folds to fold better and more sturdy when we condensed it so we added these card board panels in hopes of stabilizing and exaggerating the folds

Slide 13: 

Prototype #4

As we played around with different materials we found mylar and played around with cuts and folds to see how it would bend when place between two pieces of hardstock paper


Slide 14:

Prototype #5

As we began to take our idea to the next level, we used cardboard to make a bigger version. We used tape to mimic hinges


Slide 15:

Prototype #6

We took feedback in and created our last prototype into a similar version but with different shapes instead


Slide 16:

Prototype #7

We knew we could not use tape for our final. So we tried out a weaving technique on our final prototype. 


Slide 17:

Originally we were going to use these brackets to attach the piece to a belt that would go around your body. However, after experimenting with our accordion we realized it was way to heavy and the pieces and belt would never be able to hold up.

Slide 18:

Use Diagram

This diagram shows all the functionalities of The Accordion piece.


Slide 19:

Construction Diagram

In this diagram, you can see the different shapes and layers we did in order to connect and create the final piece.


Slide 20:

In this photo, we are displaying our final piece which has many different functions.


Slide 21:

In this photo, we are using one of our wrapping techniques to demonstrate the flexibility of our piece.

video

Rosa Weinberg

THE PRESENTATION POST

This post's privacy is set to Everyone. This post showcases your final design by telling the comprehensive story of how your idea was born, developed, and manifested. The arc of the story should encompass the, How of your project in a compelling narrative. It showcases your design process including your brainstorming, each of your iterations, and your final prototype. It allows the viewer to delve deeply into your process.

  • Every Slide should have a Title and Caption.
    The body of this post is The Brief. You should include a version of the Brief for each collaborator in the project.
  • This post will be used in your review presentation at the end of the session.

You are encouraged to make your narrative as compelling as possible. All of the content below should be included, but if you would like to rearrange the material in order to tell your story differently, work with your coach.


INTRODUCTION PORTION

Your presentation is a narrative, and the introduction sets up the scene for that story. Here you introduce the project, say why it is important, and summarize what you did.

TITLE WITH TAGLINE: This slides shows a crisp, clear final image and the title of your project. with a pithy blurb describing the project. The image, name, and tagline should draw a viewer in. 

Examples:

  • The Fruit - A line following, light tracking robot
  • Segmented Vehicle - A vehicle that conforms to the landscape
  • Cacoon - Wearable sculpture exploring the concept of transformation and death

EVOCATIVE  IMAGE: This is a single image that shows a clear image that evokes the soul of your project. This image helps set up the why in a compelling way, sets the stage for your narrative, and will help frame the entire presentation. The caption of this slide (set with the Edit Captions button when editing your post) should discuss the context of your project. No Text on the slide.

THESIS STATEMENT: This is a TEXT ONLY slide for which briefly describes the Soul and Body of your project. You can use the project description from your Brief or write something new. This statement ties together your narrative.

Examples:

  • The Cocoon:  A wearable sculpture that explores the concept of transformations and death. The Cocoon explores the spiritual journey beyond the human experience; what it means to be human, how wonder effects us, and the concept of what happens after death.
  • Body Accordion: A musical prosthetic that translates the wearer’s body movements into a dynamic multimedia performance. The Body Accordion converts flex sensor input to sound through Arduino, MaxMSP, and Ableton Live. 
  • Seed to Soup Animation: A whimsical animation about the slow food movement. Seed to Soup showcases a holistic method of cooking. From garden, to kitchen, to dinner table.
  • Antlers: A wearable sculpture inspired by antlers found in the deer and antelope family. "Antlers" explores the comparison between armor and attraction. 

PROCESS PORTION

The Process Portion of your presentation tells the story of how you iteratively developed your project. Somewhere in that story you should include conceptual and technical precedents that guided you at each stage as well as brainstorming and process sketches and clear photo booth imagery for 3-4 stages of your process.

This portion is made up of three types of slides repeated 3-4 times. Each iteration in your process should include:

  • PRECEDENTS:  Precedents are any projects that inspired you creatively or gave you technical guidance. These can include conceptual precedents and technical precedents. No Text.
  • SKETCHES/SKETCH CONCEPT DIAGRAMS: These slides show your generative ideas in sketch form. These should clean, clear drawings. A sketch should show a clear idea. Do not simply scan a messy sketchbook page and expect that people will understand. If you do not have a clear concept or working sketches it is fine to make them after the fact. No Text.
  • PROTOTYPE IMAGES:  These are actual images of the prototypes  you documented in your daily posts. These images illustrate your design decisions and how your project changed at each step. No Text.

FINAL PORTION

The Final stage of your presentation is the resolution of your narrative and shows your completed work. The use diagram shows how your project works and the construction diagram shows how it is assembled. Final photos show the project both in action and at rest. The imagery captures your final built design.

USE DIAGRAM: A diagram showing some aspect of the functionality. These can include:

  • How one uses or interacts with the project
  • The overall behavior of the project over time
  • For a complex interactive project, this can be a clear diagram of the software behavior

MECHANICAL DIAGRAM:  A diagram offering insight on how the project is put together and functions technically.

  • Ideally, this will be an exploded axonometric
  • At minimum this can be a labeled disassembled photo  

ELECTRONICS or OTHER DIAGRAM: Additional diagrams showing some important aspect of your design. 

IMAGERY: The last slides should have an images of the final project. These images should be taken in the photo booth, cropped, and adjusted for contrast, brightness, etc. Images should include:

  • An image of the project in use (taken in the booth or at large). This should include a human interacting with the project.
  • Images of project alone. Include at least one overall image and one detail image.
  • You can also use an image In-Use. 
  • Consider using a GIF to show how the project works. 

 

The Script - Instructions for the Post

Andrew Todd Marcus

The primary purpose of your Presentations  at NuVu is to describe the creative and technical journey you undertook in developing your project. In this post you will write what you are going to say, slide by slide, for your Final Post.   During your presentation you will not read from this script. It is here to help you frame your presentation and give insight to website visitors. 

Remember, you are encouraged to make your narrative as compelling as possible. All of the content below should be included, but if you would like to rearrange the material in order to tell your story differently, work with your coach.

Feel free to organize the post by slides in the presentation. The example below if for a build studio but the concept holds for a film/animation studio.

Slide 1: Write out your title and tagline.
Slide 2: Describe why your project exists, who it is for, and how that relates to the evocative image.
Slide 3: Write out your thesis.
Slides 4-15: Walk through each iteration, from initial concept to penultimate design

  • Discuss how each precedent inspired/informed your design.
  • Discuss your  sketches - how they arose from your brainstorming and how they informed the start of your design process, and how they changed and your design changed
  • Discuss each prototype - Briefly describe major design changes and how they effected the overall project arc and design.

Slide 16: Explain your use diagram - how is your your project used or function in the world.
Slide 17: Explain your mechanical diagram. Walk through how your project is put together and functions mechanically.
Slides 18-20: Walk through each of the final images and describe the overall use/design of project. Discuss the final prototype, what was a success, and where your project might go from here.

Your Presentation will:

  • Introduce the general context of your project
  • Present the thesis or design problem and how you approached the solution
  • Using precedents, begin to tell the story of the genesis and development of your actual design.
  • Describe the overall design concept.
  • Delve deeply into the heart of the design process through a description of major design iterations.
  • Thoroughly describe the final design technically and functionally through the reference to your diagrams.
  • Walk through the final images, discussing how everything came together.
  • Discuss the conceptual and technical challenges you faced. These should be broad view issues, not hyper-specific technical issues.
  • Your vision for where your project can go.

Brief

Nicole Katz

While finding inspiration for this piece, we viewed many videos on traditional Chinese dragon dancing and the way the dragons moved. We also searched up art pieces and industrial uses of folding and hinges. The Accordion is a foldable, two-person wearable, that is made of different shapes of wood, mirror, and orange acrylic. All of the shapes are weaved together with strong shoe-lace like string, that helps the pieces stay in place while folding and moving. The heart and soul of this piece is the interaction of movement between the two people. This piece is designed to tell a story through 2 people because one person's movement affects the other person's movement. This long pattern of shapes is connected to a hip of each person and is used to move the geometric strand and create different spaces and looks.


Whether it is dancing, walking, sleeping, or running, we are always mindlessly moving. Using the Accordion, we raise the question of how can we change the size or part of a movement into something bigger, or better, or longer? Because the Accordion is attached to two people, both movements affect the piece. This means both bodies must work together to achieve the desired move. The basic technology behind this piece is hinges. We used string and a weaving technique to create hinges to connect the pieces and allow flexibility. An important social question raised is the ripple effect of your movement. How do one person's actions affect another person? If the two users understand the consequences of their actions, they will be able to give a flawless performance with the piece. The Accordion can be used for dance, storytelling, theater, as well as bond and teamwork building circumstances. The Accordion can help build bonds, create big and small movements, and put a performance on a whole new level.