Open Innovation Winter 2016

Final Process

Graham Galts

Process

Christian deWeck

Hi, my name is Christian de Weck, and I created the T-pack. This is my evocative image and it shows a man frustrated over his broken down car. When building or repairing anything away from a workshop (roadside repair for example), it can be difficult to organize all the tools you may need in a toolbox, and it can be hard to come back to your work after you've found the right tool. read the problem and solution slide. This is my first precedent and it shows a concept drawing back attachable robotic arms. I really liked the look and the position of the robotic arms on the person's back and it seemed similar to my idea. My next precedent is a regular backpack because i wanted to incorporate all the standard straps  and make it feel like a backpack. My last precedent is a tool pegboard and I used this because it seemed like a very good and efficient way to hold tools on one plain..This is my first sketch and concept drawing of my project and I essentially Drew the image in a first and third person view. I wanted the tool sheet to be able to attach to your back when you are mobile, but when you are fixing something I wanted it to be right in front of you within reaching distance. The second sketch is a top view of how the pack would function and I wanted one giant arm that could swing out and bring the tool sheet in front of you. After that I started my first iteration out of card board and it was basically just two cardboard sheets connected to  by one arm. There were a few problems with this prototype the first of which was that when the sheet was swung out it was very bulky and hard to move in. The board was also too close to my body and was not able to be moved. In my second iteration. I changed having just one big sheet of tools to four small tool arms that could slide in and out on a track. This allowed me to move very easily and adjust the arm length from my body but there was now concern that the tiny arms on the pack could not hold many tools, negating the point. In my next iteration I changed that by using two larger tool arms that came out on each side of the person. This was a great compromise between mobility and storage and I used this prototype as a template for my final version. After this I designed a curved back piece in rhino which I then cover with foam and attached it to a copy of my previous prototype to make a fully functional and wearable backpack. This is the my construction Diagram and it shows how the entire pack is put together. This is my functional Diagram and as you can see it shows how the pack works with it's arms. These a some of my final images and these first two is just the pack in our Photo Booth. this is image shows me waring the pack and bringing out the arms. Thank you.

Brief

Christian deWeck

Process

Joseph Cybul and Richard Lourie

Taco is a game played in Brazil. The goal is to throw a ball and knock over a bottle, the other team tries to hit the ball away. It is a very casual street game, that is non-competitive. We created a video game played between two people. The game captures many aspects of Taco that we found interesting. Wii sports was our main precedent, we liked how it allowed the player to interact by moving their body. Another precedent was Flick Home Run, a phone game in which you swipe away balls coming towards you. We liked how you can play it on a phone, which gives it that pick up and play feel and also the game play was very similar to ours. In our game, two players play against each other, one controls the ball with an accelerometer and one controls a plank of wood and tries to knock the ball away before it hits the bottle. In our first iteration one player would make a series of movements with an accelerometer and then the other player would try and click on the ball before the time runs out. Then it goes to the mini game where both players would try to score points by tapping the keys quickly. After some thought we decided to not put in the minigame for our final because it was not interesting. We also decided to make it so that the two people would play simultaneously to make the game faster. We used an accelerometer and an arduino for our project. The accelerometer connects to the arduino which connects to the computer which runs a program that allows processing to read the accelerometer. Our game has a few different parts: First, it starts off on a title screen which has a button to start the game, then, we have a how to play screen where the player can read the rules, after that,we have a choose teams screen which determines which player is the ball and which is the stick, then, it gets to the actual game, finally there is a screen which shows who is the winner and has a restart button. If we had more time for this project, we would add a mini game again but try to make it more fun.

The Brief

Joseph Cybul and Richard Lourie

We are creating a video game based on the Brazilian game known as Taco, in this game four people will use their phones to connect with each other and play, they will have to use physical movements that their found will read. 

Taco is a sport usually played on the street with friends and people around your neighborhood, it's played by two teams of two people and the main objective is to score as many points as you can. The equipment that you will need to play this game are basic things you can gather at home, the first things are the bases, which are usually made with recycled bottles, then you will need two sticks to as the bats, and finally a ball, its time to play. The bases are settled one in front of the other within a distance of 10 to 15 meters and one member of each team is standing in one of the sides if you are pitching you will stand behind the base and try to hit the base on the opposite side with the ball.from this point, there are two possible options one, that you manage to hit the base and you and your teammate take the turn to bat or the other team hits the ball meaning that you will have to run to get the ball while other  team runs back and forth to score points, the game continues until they score a certain amount of points that they set before the game starts.

In order to represent this game in a more global environment, we are creating a video game that has the main essence of taco.This game is played by two teams of two people, one team will have the role of pitching and the other one hitting, for pitching each player will be able to control one axis meaning that they can only control if the ball goes either up and down or right and left, by tilting their phones to that direction, the objective is to hit a bottle on the other side of the screen without beeing stopped by the hitting team. As for the other team they will be able to control un axis of the stick that is trying to stop the ball, but this time they will click the position and the stick will go there, their objective is to stop the ball from getting to the bottle.

Process

Jordan Idehen and Zack Taylor

Images

Max Ingersoll

final photo for project

Josh Feldman

Process

Seamus Buckley and Josh Feldman

The Process

Jill Kirson and Joddy Nwankwo

There are people of different sexes across the country and even the world who have experienced sexual harassment, being followed or made uncomfortable my creepy human beings. Our device is a solution to the ubiquitous problem of sexual harassment women face all over the world. 


     ImPENetrable is an emergency bluetooth pen that allows you to create fake text messages and calls to the users phone and is also capable of notifying the police. This device was created so it’s users feel safer in a situation where there might be someone following them or making them uncomfortable. There is also a built in pepper spray bottle. The beauty in this device is that it is disguised in an everyday object, a pen. This allows us to appeal to a bigger audience because women are not the only one who face this problem. 

     ImPENetrable will be connected to your mobile device. With one click of the pen, you are able to send a fake, pre set, text message to your phone. This messages will come in many different forms and from different contacts as well. For example, a text can come from “Dad” or “Boyfriend,” saying “I’ll be there in a minute”. With two clicks of the pen, you’ll be able to send an instant incoming call to your phone that will act as a distraction to a person following you. Lastly, three clicks will call the police if the situation is completely out of hand. The pen is bluetooth, so the police will already have your location since your phone is equipped with a GPS. We anticipate that this device will help all users feel a lot safer in their every day life.