This is a studio on Bionspired Robotics. The studio examines the efficient minimal structures of insects and in particular the architecture of their motor system and their patterns of movement. After going through a series of explorations involving the study of linkages and motion, we produced a mechanical design emulating the movement patterns of the legs of mantis, along with proportional body size and legs. Mantises are very unique insects and when building our project we payed a lot of attention to details of the insect to successfully replicate the walking pattern. Our robot consists wooden linkages, wooden gears, and programmed servo motors. The motors are connected to gears which are attached the linkages. When the motors and gears rotate, the mantis legs linkages move.
When working on our project, we faced challenges because of the complicated anatomy of the praying mantis. One challenge we encountered was assembling the linkages in the correct fashion. We also had difficulty finding the right proportions for the linkages to insure they legs would be moving in the correct fashion.
Throughout our project, we had a few different iterations. We started our development with a small model made out of cardboard and later worked with the linkages to make the mantis legs move. Our initial iteration was a simple stationary mantis. This mantis was off proportion and unrealistic to a real life mantis. From there we had a lot to improve, like making our project mobile. Our second model was created out wood. This model was more proportional, had movement in its joints, and was larger. We also had added cardboard restrictors which helped keep certain joints from moving in the wrong direction. After these two models, we focused primarily on linkages for the legs and finding the correct proportions. For our final product, we did not end up with a mantis body because we were focused on replicating the mantis walk. I am still satisfied with the results because the walk of the praying mantis is extremely intricate and complicated.
Have you ever wanted to recreate the race car from your favorite video game or movie? What about bringing to life a concept car of the future? Speed your way through this Studio by creating your own remote control (RC) model racecar inspired by vehicles from Grand Theft Auto, Need for Speed, Batman, or The Fast and The Furious. Learn about all the components that make your vehicle go vroom - motors, batteries, engines, radio signals, types of chassis and wheels, robotic intelligence - and push your vehicle to the creative limit with an innovative design!
In this Studio, students will be constructing futuristic robo-electric cars! These cars will be designed to maneuver and turn in agile ways and speed across a race course. Students will ride the waves of radio frequency and modulation, thus understanding transmitters, receivers, and RC communication. Other topics of discussion include on-road versus off-road suspension, how RC models compare to full-sized cars, and levels of robotic intelligence (automaton, remote control, teleoperation, full autonomy). Students will experience the hands-on joy of soldering, drilling, and building circuits before applying a custom paint job for the finishing touch. Then it’s off to the races in a final exhibition where the cars will race-off in the Robo Cars showdown!
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Focus Skills/Subjects/Technologies:
Design
Physics (Electricity, Magnetism)
Engineering
Programming
Electronics
Robotics (Arduino)
Sensors & Actuators
Digital Fabrication (Laser-cutting, 3d Printing)
3d Modeling
Prerequisites:
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Created by: Tyler Andujar & Noah Piessens
https://cambridge.nuvustudio.com/studios/robo-cars/fire-car#tab-portfolio
Created by: Adrian Mittal
https://cambridge.nuvustudio.com/studios/robo-cars/high-jump-car#tab-portfolio