A Walk Down Oak Path
By Siena and Schuyler
Thesis
A Walk Down Oak Path recreates an area of Arnold Arboretum in virtual reality. To create the experience, we overlaid a visual effect on top of the original landscape of Oak Path. During the short journey along the path, each user witnesses dazzling animations that illustrate the disappearance of our natural landscapes. A Walk Down Oak Path enables the user to experience a piece of the Arboretum in a new way.
In the Eyes of the Animal
Northern Red Oak
- The tree is resistant to pollution and is decently hardy.
- Some of the acorns that this tree produces are eaten by wildlife.
- The Northern Red Oak grows fast, at 24" a year.
When we walked through the Arboretum, it was difficult to see the tags that identified the trees. Our original idea was to show people the names of trees were through VR. This would allow people to see the names of trees clearly.
Arboretum Visit
Sketch
Prototype 1
Project Timeline
Start of the project
First drone footage to point cloud test
Free model tree point cloud test
First path with working point cloud tree finished
First Co Spaces prototype finished
Took Arboretum drone footage
Converted drone footage into a point cloud
Made tree models in blender
Put trees into unreal with the path
Animated trees
Unreal Prototype
Point Clouds
3d Model
Drone Footage
Animation
Point Cloud Test
Unreal-VR Test
Point Cloud Path
Modeling our own Trees
Converting them into point clouds
Process of making a tree
A Walk Down Oak Path recreates an area of Arnold Arboretum in virtual reality. To create the experience, we overlaid a visual effect on top of the original landscape of Oak Path. During the short journey along the path, each user witnesses dazzling animations that illustrate the disappearance of our natural landscapes. A Walk Down Oak Path enables the user to experience a piece of the Arboretum in a new way.