Zig
Kunal Botla, Elio Dukach, & Ibrahim Abdel-Dayem
Final Review
10.8.21
Precedents
Relationship:
Sibiling Rivalry
Game:
Sorry
+
Project Statement
We're making a game to represent sibling rivalry in a game similar to Sorry. The game is centered around drawing cards that give you options which may help or harm you or your opponent. This game has some luck based elements, but also allows for many choices and decisions to make along the way.
Sketches
Prototypes
Game Testing
1) Needed more cards to let players more forward easier by diluting the harmful cards.
2) Map was too big, needed less spaces.
3) Needed more than two players.
4) Needed to simplify the messages on the cards.
5) Needs less blue squares
Observations
Core Game Loop
Game Elements & Rules
The cards:
Each player has two cards.
Each card has 3 options on it.
Game Elements & Rules
The board:
The game board consists of 60 spaces
A few of these spaces are either red or blue
If you land on one of these spaces:
Blue space: Take another turn
Red space: Skip your next turn
Final Photos
Zig is a 2 to 4 player game abstracting sibling rivalry. It is based around using your cards to advance your piece further along the board and/or push your opponents back. Players will have to use their skills and luck to reach the end space first.