ProDo
Mercy & Bennie
Final Product
10.4.21
Precedents
Relationship:
Work Relationship
Game:
Spoons
+
Project Statement
PRODO is based on a commonly known game called spoons. The way this game works is the players begin drawing out cards, looking for a match of their other cards. The deck of cards has ten sets of four matches with drawings of how we think best interprets different types of work relationships. The gameplay is reminiscent of how people move up and down the corporate ladder.
Sketches
Prototypes
Boss
Worker
Assistant
Janitor
General Manger
Receptionist
Owner
Intern
Supervisor
Human Resources
Game Testing
1) The Game rules are mostly very clear on what to do and how to win
2) It is unclear how people who don't necessarily win or lose move down the ladder without losing the game
3) The Name is very abstract and creative
4) A fun fast-paced game that tends to work with 3 or more players
Observations
Core Game Loop
Part One
Part Two
Part Three
Rule Cards
Playing Cards
Token
Game Elements & Rules
Game Elements & Rules
The Rules are simple, get four of the same card and grab a token to win the round. If you're the last person left, you're the boss. For elements, you have:

- The Playing Cards
- The Rule Cards
- The Bag of Tokens
- The Key
- The Chart
Assistant
Owner
Supervisor
Intern
Human Resources
Boss
General Manager
Worker
Janitor
Receptionist
Final Photos
For this project, we were told to redesign classic household games and base them on a new relationship. The game that we choose to reconceptualize is Spoons: the card game. The relationship that we based the game on was working relationships since we have both been in a working environment before. We remade the cards to have images that represented different working positions, rewrote the rules and level-up system so it reflected someone rising or falling down the corporate ladder, and renamed the game to make sense of the new theme.