Laser Lights



؜Sammy Potts & Owen Jamal

Final Review

4.9.26

This project is a first-person puzzle game centered on real-time problem solving through environmental interaction and the principles of ray optics. Players use a laser that can be redirected with a movable mirror to break barriers, access a corrosive substance, and manipulate the environment to progress through a layered escape-room-style level.


The gameplay is designed to build understanding through action, requiring players to observe their surroundings, experiment with light behavior, and think spatially to solve each step of the puzzle. Rather than relying on explicit instructions, the game uses visual cues, object placement, and material contrast to guide the player intuitively.


This project was created to make learning feel interactive and engaging by turning scientific concepts into hands-on problem solving rather than passive instruction. What makes this game different is its emphasis on consequence-based gameplay, where every action such as successfully or unsuccessfully using the vial—directly impacts progression, encouraging players to think carefully, adapt quickly, and learn through both success and failure.