Digital Art
Project Statement
goal is to create realtime 3d sketching experience for students to communicate their ideas better.
Why
We hope to help artists and folks newly art to communicate and share their ideas quickly and in a novel, fun way.
Communicating art uniquely is important because the poeple do art digitaly nowadays and users are willing to implement or are already using the product components as evidence of viablility. People need to not have perspective distortion and this will limit distortion to y axis or height of persons head not also the front back side to side as much.
Precedents
Conceptual, technical, and visual
Conceptual Precedent: media lab project
Name: sand box
Creator: MIT media lab
Technical Precedent
Name: fiber optics
Creator: Narinder Singh Kapany
Visual Precedent: interactive projection
Name: Terrarium
Creator: theo watson
Our project was exploring 3D holograms of online pixel art. We're exploring wearables, product design and pixel art that can demonstrate it's functionality.
https://www.media.mit.edu/projects/relief/overview/
Mood board
Sketches
suction cup
octopus sucker
inspired?
Sketches
Prototype
Peppers ghost illusion was used.
Iteration I (what changed & why you changed it, and what you learned )
Iteration II
In this iteration we changed
the plastic pyramid to be larger aprrox 3 inches or size of phone screen
Some photos I found from the web.
Pixel art website
2D pixel art
3D pixel art
Next Steps
make 3D pixel art
get suggestions on engineering