satsum
by david nikita and martin
(sufficiently advanced technology is indistinguishable
from sufficiently understood magic)
There are two different versions available to download, one is a science fiction setting and one is fantasy setting.
What is unique is that these are both played on the same server but are allow users to see the game differently.
game description
fantasy
sci-fi
what is the gameplay like?
SATSUM is a first person team shooter. Each team has a certain number of tickets at the start of the game. To win, you capture specific points on the map, which causes tickets to bleed from the other team's ticket pool. If the other team runs out of tickets, they lose.
what is the game about?
shoot people with ✨magic✨ and ✨wonder✨
Each frontend has five classes, each with three subclasses. Each is paired with an equivalent in the other frontend.
For example, in Sufficiently Advanced Technology (Sci-Fi), Infantry correlates to Sufficiently Understood Magic's Monk (Fantasy).
class wheel
why this game?
we want to provide a fun and replayable experience for players. We plan to compete with the likes of Call of Duty, Fortnite, and Untitled Goose Game. These games are games that are incredbily popular and known for they're fun replayability, along with being unique.
Precedents
Conceptual and visual precedents
Conceptual Precedent
Modrinth
Visual Precedent
Doom 1993
Visual Precedent 2
Ultrakill
2d pixelart
map textures for the game
map prototype
final map
game engine
We tried unity and unreal. We currently are using unreal but we want to make our own game engine in the future.
gameplay footage 1
gameplay footage 2
Our project is about making a video game that looks different for everyone playing it, from the UI, to the assets of the game, and even the items. We will accomplish this by having multiple frontends. We will also use the themes: Steampunk, Sci-Fi, and Fantasy, and players can manually choose and download the theme they want, but will still be playing the same game as someone playing with a different theme.