Jade Vincent, Lloyd Graves, Ben Dowers, & Charlie Whinnery
PERSEPHONE VR
Thesis Statement
Persephone VR, born from a hobbyist initiative, aims to provide open-source VR hardware that matches mainstream performance without compromise allowing for freedom of replication and modification of tech. While the broader vision includes a unified system of controllers, headsets, and tracking, our immediate goal is a high-fidelity and easily reproducible VR headset on the level of the Oculus Quest 2.
The Problem
Facebook and other major entities are employing problematic black box technology to carve out a monopolistic VR landscape. This not only stifles personal creativity and expression but raises serious concerns about overarching control and suppression.
Precedents
Slime VR is an open source full body IMU tracking project currently with open pre orders as well as full DIY documentation.
Relativity VR is a open source project to develop and manufacture a freely hackable headset although DIY documentation is lacking.
The goal of Lucid VR was creating a working pair of hand tracking gloves for virtual reality. The design was derived from a preexisting open source design.
Intro Headset
Version 1
Version 1
Version 2
Version 3
Version 3
Version 3
Version 3
Arachne VR Glove
Background
Precedents
The goal of Lucid VR was creating a working pair of hand tracking gloves for virtual reality. The design was derived from a preexisting open source design.
Finger Segments
Springs are in here
Prototype 1
What We Learned
- A solid linkage would prevent movement of the fingers
- replace a potentiometer with flex sensors
Prototype 2
What We Learned
- There would be too much friction on the TPU band, especially when the fingers are bent
- The base needs to have a steeper bottom for it to be more comfortable
Prototype 3
What We Learned
- The flex sensors stay bent after the user bends their fingers
Next Steps
- Improve the visual quality
- Add a PCB for better organization
- Make it easier to put on
- Create software to work with Steam VR
- Connect with other new developers
- Experiment with new wearable design philosophies
Persephone VR, born from a hobbyist initiative, aims to provide open-source VR hardware that matches mainstream performance without compromise allowing for freedom of replication and modification of tech. While the broader vision includes a unified system of controllers, headsets, and tracking, our immediate goal is a high-fidelity and easily reproducible VR headset on the level of the Oculus Quest 2.