Engage and Persist
Collaboration
Lo-Fi Prototyping
The Hidden Move is a puzzle using elements of chess and video games to replicate the childhood nostalgia most people associate with games. The player must analyze elements of video game posters to identify where to position chess pieces. When done properly, this will result in a checkmate. This opens the drawer in the box which reveals this child's name. This puzzle was created as a proposal to Red Fox Escapes to include in one of their rooms.
This studio I relearned how things were going to work this year. I did fabrication using wood and cardboard, but I think my most developed skill was 3D-printing and how to interact with the printers. The collaboration mostly went fine, and I tried not to be uncooperative or distant this studio. I worked on code I never worked on before, and it somehow actually worked.
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Physical Fabrications
What is something you're really proud of? How do you envision carrying that skills/effort/learning forward?
The puzzle box we designed in Escape Room Design was pretty good. I could imagine carrying that into open innovation, depending on how nonsensical the OI project decision system is this time.
What would
The puzzle box we designed in Escape Room Design was pretty good. I could imagine carrying that into open innovation, depending on how nonsensical the OI project decision system is this time.