Persephone VR Project Narrative

Persephone VR Project Narrative

Hunter Stillwell and Jade Vincent

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Coding

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Research

Persephone VR aims to offer open-source virtual reality hardware equal in performance to leading brands, with the added benefits of replication and tech modification freedom. Our project's eventual goal is a cohesive ecosystem of controllers, headsets, and tracking systems. Initially, we're focusing on creating a VR headset comparable to the Oculus Quest 2 and providing quality documentation, code, and CAD files to allow other to fabricate it themselves.

I focused on the software for tracking headset position and interfacing with steamvr. Before this project I had very limited experience with c++ or any compiled language, so learning to both read and write a new language was a big step. To work with the steamvr drivers I needed to use Visual Studio which was a totally new software and workflow for me. My other main area of growth for this project was in researching current vr technology and tracking techniques, and learning more programming for specific hardware.