Studio Narrative

Bennett Dowers

engage

collaborate

sketching

Project Paragraph

During this studio, I created three objects based off of memories. The first object is a game in which you have to move up river by constructing rock bridges. The rules encourage collaboration, but also be competitive. This makes the users feel even more like some siblings exploring a river, and makes the game more like the original memory. The game board is also based off of the actual river, which evokes the original memory. The second object is a windmill that the user has to put together. It has to be put together to give the user a feeling of satisfaction, which relates to the memory of building a lego windmill and feeling accomplished. The third project is a model of some dogs, and also memories shared with those dogs. this is supposed to convey the excitement for the future when you adopt dogs.

Growth Paragraph

over the course of the studio, I grew at sketching and drawing, iteration, engaging, and collaborating. I grew at sketching when we sketched containers for objects, sketching parts of our identities on the identity cubes, and sketching memories. This will allow me to express my ideas through drawing better. I did iteration when I made cardboard versions of my projects, and experimented with different versions of my game. This helped me realize that many small ideas can be better than on big idea. I collaborated when I asked for feedback from the people at my table about my windmill project, and they said that I should make the windmill have extra pieces. This helped me improve at seeking out feedback. Raising my hand once per day and asking for feedback helped me improve at my goal of engaging and persisting, and at asking questions.

iteration

sketching

collaborate

iteration

engage