Process

Simon Zalesky and Harper Mills

   

 The projects in the Wormhole Wearables studio were all inspired by planets from the book "Hitchhikers Guide to The Galaxy." The planet we focused on was Bethselamin, a planet that draws countless tourists due to its fabulous beauty. However, because of the heavy tourism, Bethselamin residents are facing an erosion problem and crowds that are difficult to navigate. These are the problems we decided to address. 

 

    On the first day we brainstormed ways to stop erosion. We focused on ways to minimize the surface area of a shoe/boot. We came up with the idea of making a boot that touched less area than your foot does. We were particularly intrigued by the possibility of having the "heel" be nothing more than a point.  Later, we addressed the idea of the boot being able to change height. Our brainstorms produced many ideas but the one we landed on was turning the boot into a screw. We designed a cylinder with a track spiraling around the outside. Three small spikes to connect to different spots on the cylinder (and spin up and down the track) and are connected at the bottom to a prism—this is what the user stands on. In-between the rail there is a neuron pattern that extend from the rail. The concept behind the pattern is that on Betheslamin, if someone wearing this boot wanted to go up or down, their thoughts would transfer to the boot and it would automatically raise up and down.