I tried to test out rendering the mycelium texture in Rhino by modelling the coffee table design. I used a slightly modified stucco texture which looked okay in the render mode of the Rhino viewport, but after doing a full render it look awful. I might be able to use a bitmap texture based off photos of grown and dried mycelium, but the ones I have now are closeups. I plan to work a little bit more on getting a better texture, but for now I am going to move on to working on the new modular designs.