Nicholas Martin and Samuel Zintl
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This projects purpose was to make waiting for public transportation more interesting and engaging while also bringing people together. We sought have people be stimulated and engaged not only by the game itself but also by each other. The project aided the major problem of weariness and boredom in a specific situation while bringing strangers together, who otherwise would never have known each other. The overall problem we attempted to solve was the lack of interest and engagement while waiting for anything, but especially public transport. We tried to solve that problem with a game that anyone could play that retained a balance of stimulation and effortless action. We did not want the public tired after playing our game yet we wanted them to be involved and interested to the perfect point. This project is important because it is the solution to a very common problem that is ignored. It solves a problem while creating social interactions and has no drawbacks or flaws to cause conflict.