SPLAT! Video Game

Andrew Todd Marcus

In this studio, students designed fun physical fitness activity/game that can be played using Kinect hardware as a digital game projected on a wall or floor. The games were built in Unity 3D and the Kinect enhanced game play to achieve the physical fitness objective.

In Splat, the player tilts their phone left and right to avoid paintballs that are coming at the player. Your goal is to try and make it as far down the course as you can without getting hit, and in the fastest time possible. In real life, paintball is an exciting, fast paced game that not everyone has the opportunity to experience. This game is based on one aspect of paintball, dodging paintballs that are excelling towards you. Splat was created using Unity, a 3d modeling world, and C# and Javascript codes.

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