In the "Picture This" studio taught by artist Raghava KK, students created iPad apps that addressed deep social issues. The apps were later developed by Above.
Below are the three iPad applications the three student teams developed in the studio:
A Technological Birthday by Neddy Beckwith, Alex Jacobs, Jake LiBassi, Max Penzel, Taylor Pierce Our goal was to create an iPad app that would address a real world issue that we cared about. The issue that we chose to address was the growing disconnect between people because of technology. We feel that people are more dependent on technology now than ever before and that it isolates a person from the people around them. We got this idea by thinking about the conditions on trains and at airports today, where people are either on their phones, computers, or iPods. Our iPad app is centered on a kids birthday party. There are two slides. In the first slide, all the kids are withdrawn from each other and using different forms of technology. In the top right hand corner of the slide is a five-second countdown. If the app is left untouched for five seconds, for each additional second after the initial five, a character will change and interact as a group. We incorporated the different capabilities of an iPad into our app. The main aspect is the ability to touch and interact with different parts of the app. For example, when the boom box is touched, the musical notes move and sound will come out of the boom box. Also when the TV is touched, the lines showing the TV move and white noise comes out of the TV.
Four Legs by Najwa Aswad, Rachel Dolgov, Sara Radin, Maggie Schneider What we created was an interactive art piece for the iPad. It was meant to emulate the style of painting similar to childrens books. This style is fun, creative, and ironic considering our theme. The scenario is a family of animals at the dinner table: a tiger, a cow, and a monkey. We chose these animals because they are universally recognizable, and the fact that they are different species represents diversity in modern families. The animations in this first scenario are meant to be playful and childlike. When the iPad is shaken, these characters disappear and are morbidly turned into products. Other props in the scene break to signify the shattered paradise that existed before they were made into commodities. The overall purpose of this app is to educate all ages about the issues concerning the monopolization of animals.
MooMoo in the Mirror by Isabelle English, Ginny Hollingsworth, Sam Law, Nandini Srinivasan Our Idea was golden. We were going to create a childrens book that featured intricate settings such as a carnival and rodeo. We had lists and lists of animations and fun sounds that we could incorporate into the page. Before we realized it, we had thought up more ideas than we could ever possibly include on one page. Then, at the end of our creative explosion, we realized that our reasons behind each youthful attribute were non-existent. So we sat in silence and frustration for about a day. We then changed gears, focusing on the idea of body image, something each of us could relate to. We created a scenario that would incorporate both our creative madness and our personal and relatable struggles. Moving forward we continued to build on this and everyday we added something new to our page. Our group constructed a character that was soon named MooMoo. MooMoo is a regular boy who struggles with the way he looks. We had the idea of MooMoo looking into a mirror and evaluating his reflection. When he is sad he sees an exaggerated version of himself, his features are larger than normal and there is an air of general sadness that surrounds him. Then when he is happy, MooMoo sees his true reflection and is inundated with joy and pride. Also when MooMoo is happy, there is a poster of himself that hangs behind him. Whereas when he is sad, the poster is of a big body builder who makes MooMoo feel even more insecure. With this page we hope to remind people that their reflection is beautiful regardless of what peers and the media say.