Patrick:
This studio was a collaboration with Welo, a virtual office tool used by companies in the place of other tools like zoom. In this studio, we took what had been made prior with Welos space editor and mostly overhauled it recreating it from scratch. Now, you have a editor that allows you to place, move, and remove objects. Then after you have a space if you need an extra chair or table you can open the editor and quickly add a new one.
Sam:
Grelo is a grid snapping space editor for Welo built in Unity. We were working with Welo for this studio to try to improve their platform. Our decision for how we were going to improve it was by making the spaces modifiable, specifically with grid snapping. We weren't able to get access to any part of their source code, so we had to make it in Unity. We had a lot of issues with unity and git, specifically getting them to work on my computer and the NuVu computer.