Many people sit on the T miserable, alone and starring at their phone. Our idea is a mug that would help prevent people from feeling so lonely while on their commute to or from work. This mug would be a fidgeting tool that could help prevent people from looking at their phone while creating a sense of community on your ride into or from work. If you twist a ring on the base of the mug one way it would represent a positive feeling and if you twisted the ring in the opposite direction it would represent a negative feeling. The representations of these feelings would be collected from every person on the train that has given input and displayed in some manner in the train so that there is a visual representation of how people around you are feeling. This creates a sense of personal importance but also a sense of being part of a community. Dylan and I made the mug from 3D printing and we made the display out of thin wood. Hopefully this product will make rides on the T a little less lonely and individual. Eventually, the positive or negative representations could contribute as feedback about the experience while riding the T and is a fun approach to surveys.
Coexistence is a device to make communication between people in a long distance relationship feel more natural. It simulates the feeling of sharing a home for those who are geographically separated.
Coexistence sits in a room that would typically be shared. When the users enter their rooms at the same time a motion sensor detects their presence and they are automatically connected. This leads to the experience of living together, allowing for a more natural feeling of cohabitation. Unlike a phone call, there isn't pressure to speak the entire time. It can be left on when the users are in their chosen rooms, and they can talk whenever they feel like it, or just exist in the same space. if the user is in the middle of a conversation they can bring the device with them to another room. The user can also pick a "home base", like a bedroom, to keep their device more permanently to set a shared area within the home.
Do you ever feel like a wave has washed over you? Emotions can change like the tides, they can be violent or tranquil, and can sometimes feel like they are consuming you. This is a device to help people communicate their feelings, with more movement correlating with more stress. This can be helpful when two people are separated for a long period of time and wish to check up on how the other is feeling. You are able to tap the machine to say you are stressed, and how stressed you feel depending on the force. It was important to us to have a fun and interactive interface.
The wave mechanism is actually very simple, it is rods with weighted ends evenly dispersed through a strip of fabric. When tapped on one side, it makes a chain reaction in the movement of a wave. The is a sensor on the fabric that recognizes how hard you pushed and send the information to the other device which replicates your movement with a mechanical arm.
Slide 1- This is the emotional Seesaw, an emotional communication device interface.
Slide 2- My evocative Image here is a seesaw with too people looking at eachother and this represents to people communicating their emotions over a long distance
Slide 3-Challenge and Solution Slide
Slide 4- Scale Precedent
Slide 5- lego seesaw Precedent
Slide 6- initial sketch
Slide 7- My first iteration out of lasercut cardboard, servo, and force sensor.
Slide 8-Perspective view of first Iteration
Slide 9- Skecth of side view stand for second iteration.
Slide 10-Front view sketch for a new idea of having a semicircle be attached to the servo.
Slide 11-Second Iteration out of Cardboard
Slide 12-Side view of second Iteration
Slide 13-Designed in Rihno and lasercut out of thin wood are the pieces i used to creat the scale.
Slide 14-Final Product during construction being woodglued
Slide 15-Electronic Diagram
Slide 16-Construction Diagram
Slide 17-19 Final Images
Evocative Image: Gif with the movement of the wave. The main inspiration for our project.
Challenge and Solution
Precedent: Kinetic sculpture with a similar idea of using the weight of your object to make a repetitive movement.
Slide 5: First attempt with paper clips and painters tape.
Slide 6: Similar idea to first with different materials.
Slide 7: First design with laser cut rods. Worked effectively but was very large.
Slide 8: Changing from tape to fabric, was a good idea but the fabric we choose was too stretchy.
Slide 9: First iteration with full base and electronics.
Slide 10: We fully competed for one structure with electronics and one without. There were two main components.
Slide 11: The motor and spindle, which tapped the rod to trigger the wave.
Slide 12: The vibration sensor to recognize when you tapped it.
Slide 1: Over the past two weeks, Alex and I worked on the Easy Com Armband. The Easy Com Armband is a device that allows for easy and silent communication between military personnel in combat or veterans on the homefront.
Slide 2: This is our context image. Many veterans struggle with PTSD and have a difficult time communicating about their conditions with family or friends outside of the veteran community. People experiencing PTSD often experience flashbacks that can last for minutes or even hours.
Slide 3: As said on the slide. Problem/Solution.
Slide 4: When first designing this product, we explored the many ways we could use interface to improve the communication between military personnel and veterans. Anyone can use a telephone, however, the Easy Com Armband is a device personal to the military that explored a new realm of vibration-powered communication.
Slide 5: When we began researching, we found that the most common form of communication in the military is via radio. We liked this product but wanted to make something unique.
Slide 6: This image is of two military patches, a sense of pride and communication for many veterans or active military personnel. Often veterans will wear their patches after they have returned from war. We wanted to ensure that we incorporated the aspect of pride and customization in our final project.
Slide 7: This is another one of our precedent images of morse code. Since we wanted to make our device communicate in a manner specific to the military, we decided that morse code could be an interesting approach.
Slide 8: This is our first prototype made of cardboard. Notice the three layers.
Slide 9: Here is the outside of our second prototype. We used hot glue to make the comfortable felt layer and the slick khaki layer.
Slide 10: Prototype in action.
Slide 11: This is an image of our third prototype with the brown khaki layer on the outside, plastic for waterproofing on the inside, and felt for the side next to one's arm.
Slide 12: Prototype in action. Notice the laser cut U.S. Marines Patch.
Slide 13: Here is a diagram of two armbands communicating.
Slide 14: Here is our electrical diagram.
Slides 15-17: Final images.
In this studio, students will design and build responsive objects that can be connected through long distance. These objects will be used by people to connect and communicate thoughts, moods, and emotions to their families and their loved ones in an abstract or tangible form.
Keywords: Internet of things, long distance, responsive, node.js, Linux MPU, OpenWrt