Photos from Amro!

Rosa Weinberg

HoneyCombs

Uliana Dukach
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Final Presentation

Ben Pratt and Richard Lourie
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Ben's brief:

A belt designed for a dancer named Peter,  using the symbolism of roots to show the symbiotic relationship between him and his wheelchair, which he thinks of as a living being. Rope designed to look like roots runs up and down his legs and attaches to his wheelchair in the back. 

Peter's Roots is a belt designed for Peter, a dancer at the Heidi Latsky dance company. Peter has cerebral palsy, which forces him to use a wheelchair while dancing. His love of the environment inspired the design, in which rope that looks like roots runs up and down his legs and attaches to his wheelchair in the back. The final design incorporates acrylic that holds the rope in place to ensure a root-like look. Peter just has to slip the belt and leg piece onto his waist to wear it for the On Display performance which addresses the issue of how people with disabilities are viewed by society. Because Peter is very open about his disability and is quite outgoing, the wearable doesn't try to hide his disability but instead draws attention to it. Peter's Roots helps Peter show that the wheelchair is not an impairment but an essential part of who he is.

Richie's Brief:

A wearable that explores the bond between Peter and his wheelchair, which he has named Timothy. It consists of rope frayed to look like roots that runs all around Peter's lower body and straps him into his wheelchair.  

Peter's Roots is a wearable inspired by Peter, a dancer in Heidi Latsky's dance company, which focuses on the inclusion of all bodies. Because Peter has cerebral palsy, which has restricted the use of his legs, he uses a wheelchair, but he likes to be seen as more than his disability. Peter majored in environmental studies in college and would like to work with the environment. This inspired the design to have a natural feel. Peter's Roots consists of rope frayed to look like roots that runs all around Peter's lower body and straps him into his wheelchair. [this is significant--does the belt replace a functional strap that felt constraining? it's a good point to spell out] Peter calls his wheelchair Timothy and sees Timothy as a dance partner when he is dancing. The roots in the design illustrate the living connection between Peter and Timothy. On Display, the art installation for which Peter will wear Peter's Roots, engages the issue of how people with disabilities, and their use of assistive devices, are viewed in our society. The hope is that Peter's Roots will help people to see a wheelchair not as a symbol of disability, but as a symbol of enabling. The final design modified the arrangement of the rope roots so that the flow of roots was more organized.

THE PRESENTATION POST

This post's privacy is set to Everyone. This post showcases your final design by telling the comprehensive story of how your idea was born, developed, and manifested. The arc of the story should encompass the, How of your project in a compelling narrative. It showcases your design process including your brainstorming, each of your iterations, and your final prototype. It allows the viewer to delve deeply into your process.

  • Every Slide should have a Title and Caption.
    The body of this post is The Brief. You should include a version of the Brief for each collaborator in the project.
  • This post will be used in your review presentation at the end of the session.

You are encouraged to make your narrative as compelling as possible. All of the content below should be included, but if you would like to rearrange the material in order to tell your story differently, work with your coach.


INTRODUCTION PORTION

Your presentation is a narrative, and the introduction sets up the scene for that story. Here you introduce the project, say why it is important, and summarize what you did.

TITLE WITH TAGLINE: This slides shows a crisp, clear final image and the title of your project. with a pithy blurb describing the project. The image, name, and tagline should draw a viewer in. 

Examples:

  • The Fruit - A line following, light tracking robot
  • Segmented Vehicle - A vehicle that conforms to the landscape
  • Cacoon - Wearable sculpture exploring the concept of transformation and death

EVOCATIVE  IMAGE: This is a single image that shows a clear image that evokes the soul of your project. This image helps set up the why in a compelling way, sets the stage for your narrative, and will help frame the entire presentation. The caption of this slide (set with the Edit Captions button when editing your post) should discuss the context of your project. No Text on the slide.

THESIS STATEMENT: This is a TEXT ONLY slide for which briefly describes the Soul and Body of your project. You can use the project description from your Brief or write something new. This statement ties together your narrative.

Examples:

  • The Cocoon:  A wearable sculpture that explores the concept of transformations and death. The Cocoon explores the spiritual journey beyond the human experience; what it means to be human, how wonder effects us, and the concept of what happens after death.
  • Body Accordion: A musical prosthetic that translates the wearer’s body movements into a dynamic multimedia performance. The Body Accordion converts flex sensor input to sound through Arduino, MaxMSP, and Ableton Live. 
  • Seed to Soup Animation: A whimsical animation about the slow food movement. Seed to Soup showcases a holistic method of cooking. From garden, to kitchen, to dinner table.
  • Antlers: A wearable sculpture inspired by antlers found in the deer and antelope family. "Antlers" explores the comparison between armor and attraction. 

PROCESS PORTION

The Process Portion of your presentation tells the story of how you iteratively developed your project. Somewhere in that story you should include conceptual and technical precedents that guided you at each stage as well as brainstorming and process sketches and clear photo booth imagery for 3-4 stages of your process.

This portion is made up of three types of slides repeated 3-4 times. Each iteration in your process should include:

  • PRECEDENTS:  Precedents are any projects that inspired you creatively or gave you technical guidance. These can include conceptual precedents and technical precedents. No Text.
  • SKETCHES/SKETCH CONCEPT DIAGRAMS: These slides show your generative ideas in sketch form. These should clean, clear drawings. A sketch should show a clear idea. Do not simply scan a messy sketchbook page and expect that people will understand. If you do not have a clear concept or working sketches it is fine to make them after the fact. No Text.
  • PROTOTYPE IMAGES:  These are actual images of the prototypes  you documented in your daily posts. These images illustrate your design decisions and how your project changed at each step. No Text.

FINAL PORTION

The Final stage of your presentation is the resolution of your narrative and shows your completed work. The use diagram shows how your project works and the construction diagram shows how it is assembled. Final photos show the project both in action and at rest. The imagery captures your final built design.

USE DIAGRAM: A diagram showing some aspect of the functionality. These can include:

  • How one uses or interacts with the project
  • The overall behavior of the project over time
  • For a complex interactive project, this can be a clear diagram of the software behavior

MECHANICAL DIAGRAM:  A diagram offering insight on how the project is put together and functions technically.

  • Ideally, this will be an exploded axonometric
  • At minimum this can be a labeled disassembled photo  

ELECTRONICS or OTHER DIAGRAM: Additional diagrams showing some important aspect of your design. 

IMAGERY: The last slides should have an images of the final project. These images should be taken in the photo booth, cropped, and adjusted for contrast, brightness, etc. Images should include:

  • An image of the project in use (taken in the booth or at large). This should include a human interacting with the project.
  • Images of project alone. Include at least one overall image and one detail image.
  • You can also use an image In-Use. 
  • Consider using a GIF to show how the project works. 

 

Process

Noah Alperin

The Brief

Grace MacPherson and Arielle Dede
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Sindoh 3DWOX DP200 3D Printer

Andrew Todd Marcus

Sindoh 3DWOC DP200 3d Printer


Download the 3DWox Slicer software HERE.

If you have trouble using the network to connect, you can use the IP information below:
NuVu Cambridge names and IP Addresses:

  • NuVu 1 IP: 192.168.2.10
  • NuVu 2 IP: 192.168.2.14

Other schools should ask the NuVu fellow for IP and name information.
Please comment with the settings for your school.

Lockers

Lucy Emerson and 4 OthersClio Bildman
Meggee Joseph
Alec Perez-Albuerne
Lucy Gunther

Lockers is an interactive art installation that targets the problem of gun violence in schools in the 21st century. It is composed of 226 small wooden lockers, each dedicated to a person whose  black-and-white abstract picture and stenciled information (name, age at death, school of death, and a few interesting facts that makes them unique) are backlit by LED lights. Lockers honors the memories of the lives that were unjustly taken, sending the message that gun violence in schools occurs too often.The goal is to reach gun rights supporters in the hope that when they see these victims as actual people who had incredible potential, and not just as another statistic, they will be inspired to push for stricter gun control laws. As viewers you can go up and open each locker and discover the story of a life that is no longer with us and have time to reflect on the effects of gun violence.

Jakob Pitch

Jakob Sperry

Blueberry tutu: I want to develop the tutu with Melina. The next steps of this project that I want to explore would be adding a sense of three-dimensionality, Incorporating some motion in the twigs to make the tutu an extension of her body and her dance. 

Stand Assist: For this project, I want to work on refining the idea and design of the device. Hopefully creating a deliverable by the end of the studio. I would do this in collaboration with Maddie or Ben

Infinity Wings: I would love to rethink this project conceptually. I think I could help create a strong conceptual base and then begin to make the new idea. Integrating AFOA into the ropes would be a way to add another dimension to the wearable.