Process Post

Riana Schaff

Since the Syrian Civil War broke out in 2011, hundreds of thousands of Syrian children have been displaced causing a huge gap in their education. “Around the World”, is a board game that will help teachers determine a student's understanding of math so they can place them in a grade level based on their ability. It also contains monuments from around the world, so they can learn a little about different wonders of the world. The monuments are their to make the game less stressful and more enjoyable.This game is an interactive tool that teachers will be able to use instead of test, which is often terrifying. How it will work is a player would roll the dice and move their piece accordingly. They would then choose a card from one of the four piles based on the space they land on. Once they have the card they will answer the question and if correct they will receive a point card with a number between one and six on it, this way a student won’t feel bad if they are not as strong in math. At each monument there is a challenge space where each player has to stop. Here they will chose another player and whoever can answer the challenge card quicker gets the point card. This demonstrates how fast a student can comprehend and contemplate. At the end of the game they will count up how many points they earned and the one who has the most wins. I created three different iterations of the project, adding and subtracting different elements along the way. I started with a more basic board shape, but ended with a path that starts and ends in the same place, going along with the theme “Around the World”. I also decided to put both English and Arabic on the board, however some of the writing is pretty small. I also did not figure out how the path is to go over the pyramid of Chichen Itza. However I did decide that their would only be three steps over the pyramid, and had an idea about how it would look, I just ran out of time.