Pottery Simulator 2


Sophie Goldstein and Myles Lack-Zell
1 / 1


Andrew Todd Marcus and 2 OthersMyles Lack-Zell
Sophie Goldstein
1 / 6

By combining a television, a polycarbonate pyramid, a Leap Motion controller, and a light-blocking enclosure, this game replicates the experience of sculpting pottery through an interactive 3D hologram. In order to create this game we wrote code in Processing that generates a pot on screen that can be reshaped using either a mouse, or a Leap Motion Controller. The hologram is generated when three pots are placed on screen, and they get reflected off of the TV and onto the polycarbonate pyramid. This creates the illusion that their is an actual pot floating inside of the pyramid.