Today our group mainly worked on the plot. We ended up changing our plot completely four or five times. We also figured out a sort of division of labor. Chris is working more on game mechanics, Axel on game design, and I am working on the plot line. We also worked a little bit more on Unity. Axel figured out that the only way to create rooms was to put a whole bunch of different boxes close together, Chris figured out how to turn a rd person shooter game into a 1st person shooter, and I rewrote our storyline several times. We also looked at some free assets we might use. There were some free boxes we might use, a cyborg (picture in story post) and a free first person shooter setup asset that turned out to be a scam. There are some more that Alex posted in the Resources tab.