Kinetic Waves

Project Board

Jamie Pickar
kinetic wave.ai

Final Presentation

Lucas Held and Jamie Pickar

Kinect Waves: a drum that takes the physical interaction a person has with a Cajon drum and provides a visual which represents the experience of playing the instrument.

The motion of beating the drum is translated to an abstract visual which consists of wooden poles that are pushed out of the side of the drum based on the pressure and location of where the drum is hit. 

Kinect Waves is a way of experiencing sound and playing an instrument in a different light. When playing a Cajon drum a user interacts with the drum's face with their hand, which generates the sound of the drum. This project takes the sensory interaction a musician has with the drum and altered it to change the experience. The design of Kinetic Waves displays the act of drumming in an abstract way, to both the drummer and the audience. The product redesigned the face of the drum where the drum is most often hit during the process of playing.  It features plates which attach to a gear and track mechanism allowing moving poles to be pushed out of the side of the drum when played. These poles visualize the process of creating sound from the Cajon drum. By doing this, users interact with sound in a visual way, a sense that is generally completely absent from the musical process.