Baseball Glove Robohand Presentation

Michael Lane

Claw Hand Final

Sam Rae Chu

The Claw Hand, overall, was basically an improved design over the original RoboHand. We wanted to create a hand that had a higher range of movement, was able to pick up smaller objects, and something that could be strung up way easier than the original. By improving on each of these design flaws, we were able to create a more efficient and appealing prosthetic. In the end, the knuckles were curved to allow for a wider ranger of movement and so that it could pick up big objects with more grip. This was an improvement over the original RoboHand since the original had a very lateral movement. Next, we moved the thumb to the underside of them hand, underneath the index finger. This change made it more claw like and would allow the used to pick up smaller objects that wouldn't be possible with the RoboHand. Finally, we made stringing up the hand infinitely times easier. Using the violin string concepts, which meant that you could tune a violin by pulling out a tapered rod and twisting it, we were able to have a more efficient and adjustable string system. Sam and I believe that, with some more tweaks and looser tolerances, we created a much more improved, efficient, and functional design over the original RoboHand.

Process

John Caruso

Process

Charlotte Francis

To preface what we did I would like to start by saying that Catherine and I are both musicians. I am a classically trained violinist , and she is a concert pianist; and thus we could not imagine our lives without the use of our hands which in turn provide us with creative outlets but furthermore provides us with motivation to equipt others who do not have our privelages with a means of self expression. 

In this studio, our goal was to expound upon the functionality of the Robohand( the original 3d printed hand) by making it more utilitarian, friendly, and durable. The results were the dawn of the "Ratchet Hand,". An important aspect we wanted to focus on was aesthetics. For children especially, we found that art is crucial means of self expression. We thought that certainly everyone should have the ability of self expression, and having no hands should not be a limiting factor. 

The main structure of our Ratchet Hand is based off of the RoboHand. The RoboHand is inexpensive and available in .stl form worldwide. In our project, we focused on reinventing the fingers and knuckle board. To begin the design process, we started off creating a bridge that would hold artistic utensils of specific circumferences. We found out this was really inconvenient and bulky. So, we changed it into a spherical shape. This allowed for more flexibility and created more of a curved and smooth surface. After our first 3-D prototype, we found that the sphere was very bulky; as a way to keep a smooth shape, we went to a cylinder shape with lofted edges. This way, it wouldn't be as bulky but still maintain a nice surface. One major component of our hand is the ratchet mechanism. The ratchet allows the cylinder to move and give multiple positions for the person to use the utensils from. It also holds the position in place.

We changed the design from strictly art "instruments" but to general utensils. To fit the utensils, we were going to use a threaded screw concept so that way any circumference pencil, pen, or marker could fit. Unfortunately, we were unable to complete this idea. In the end, we had specific circumferences for different utensils. Our final Ratchet Hand can hold a pencil, sharpie, paintbrush, fork, and knife. It is multifunctional and universal for many to use.

We are developing a couple new interchangeable ratchets, that are more germain to the task in which they will be used: a ratchet cylinder for eating utensils (solely), a ratchet hand for writing(different circumferences). Also one that has a pencil sharpener and maybe even a lazer!

Thank you to team ratchet, and everyone at nuvu for inspiring us to do what could not be done.

Finger + pen assembly

Sam Daitzman

The finger, pen cartridge, cover, and pen holder all assembled.

Final clasp design

Sam Daitzman

Our final clasp design is done. We used Sketch to edit it as a vector, converted it to a DXF in Illustrator, and after laser cutting and testing the design we're extruding it in Rhino so we can print it.

Disassembling to add fingers

Sam Daitzman

We're printing 5 new fingers, each with a slot fitted for our pen attachment (or some other) and a new bridge to get rid of all the hot glue. We've removed the front part of the fingers and the rear bridge so we'll be able to add them in when they're finished.

Adding the Clasp

Sam Daitzman

We've cut the writing finger's wire so as the hand is straightened, the writing finger remains pointed.

Progress

Andres Bravo

Making progress on the writting add-on for the robo hand.