An adventure game that requires the player to use preschool-like objects to complete each level of play.
I chose to use preschool like object to complete the level because I feel as though all adventure games are becoming to standard, without the preschool twist this would be nothing more then a standard adventure game. I tried to make my game separate a little from the crowd, intentionally making the game so easy a toddler could solve it. And thats when it hit, I could make a game to help toddlers develop computer skills and fin motor skills to. I used Unity3d and monoDevelop to code and create the level, to get through this project I relyed on some of Seth's pseudo code to make my character and door's move.