One of the biggest challenges for people is learning. Not because of whether they are capable, but because everyone learns differently. According to research, there are roughly eight mainstream ways of learning, which creates difficulty for teachers because they can't always teach effectively for everybody. By solving this problem, we can create an equal and effective learning environment for everyone. The solution would have no limits to how it can positively impact the lives of others, even though they don't have any "challenges". Our solution to this problem is a game called Ball Blast. Ball Blast focuses specifically on teaching aerodynamics and is targeted towards those who struggle to grasp its concepts through rudimentary learning styles. By creating an interactive, fun game, everyone can enjoy playing while still getting an enhanced learning experience. In the game, the user shoots a ball from a cannon, evades obstacles, and collects stars, with the ultimate goal of getting the ball into a bucket. By changing the mass, elasticity, air resistance, and other features, the ball will travel a different trajectory, teaching the user how each one affects the ball's motion. Our product stands out because of its uniqueness. Finally, by testing with peers, we only received positive feedback, showing how our game is both a learning opportunity and still fun and enjoyable.