Orbital Debris
Simulation
Session 1 | Winter 2021
Jeremy Nierenberg & Nate Besthoff
Research Summary
When satellites and space stations break in orbit, they create dangerous debris fields that stay in orbit. This is an issue because the debris moves extremely quickly, and can damage other satellites and space stations when it collides with them. A current conflict regarding this issue is that Russia's anti-satellite missile testing has created these type of debris fields around earth.
Process Diagram
Object Speeds by a planet with a lot of momentum
Gravity attracts the objects to the planet and vice versa
Object continues to try to move forward, but is pulled down by gravity
The result is a balance of forces pushing the object out and pulling it in, making a circular orbit
Houdini Algorithm
Step 1
Step 2
Step 3
Step 4
Step 5
Create satellite and planet and texture them
Animate satellite rotating around the planet using keyframes
Fracture the satellite geometry to create pieces of debris
Assign pieces of debris to a particle network, created using the initial positions of the debris
Transfer momentum from satellite Attract particles to the planet to create orbits
Final Renderings