Ultrasonic Sensor (Large)

Liam Brady

Ultrasonic sensors are distance sensors that use sound waves to detect how far away an object is. They send out high frequency bursts of sound and listen for its echo. They then determine how far away the object is based on how long it takes for the sound to return to the sensor. This variety requires an Arduino library to operate.

 

NewPing Library

#include <NewPing.h>

NewPing mysensor(5, 6, 200);

void setup() {
  Serial.begin(9600);
}

void loop() {
  int pingTime = mysensor.ping();

  int distance = mysensor.ping_in();

  int distance_cm = mysensor.ping_cm();

  Serial.println(distance);
}

Prompt

Keenan Gray

Skills : Technical Drawing

Description : We will the studio with sketching practice, both as an evaluation of foundational skills, and as a jumping off point for this movement oriented studio.

Materials : Pencil and Paper

Instructions : 

  1. There are 4 videos in the post above, they are beginner->intermediate drawing tutorials for capturing motion through sketches. We will watch the first one together, then begin the assignment, and play the other 3 while student's work.

    Each video presents a slightly different style, feel free to choose what feels right for your ability.

  2. Identify three poses to draw. Each pose should be easy to repeat and not strain you.  The poses should involve motion of the head, arms, or legs. 
    • Think walking, dancing, leaping, or swimming. How does your body move?
    • Draw inspiration form Instagram/Youtube/TikTok. 
  3. Create several sketches for each pose. Utilize the advice in the video (summarized below)
    • Draw lightly and correct mistakes by drawing over top with darker lines. 
    • Keep the shapes simple, using small circles for joints and lines and simple polygons for more static shapes like the chest or hips. 
    • Draw, Draw, Draw - the more you draw the better the practice and the better the drawing will become.

Deliverable : Post in the response tab with at least 3 sketches showing 3 unique poses in motion. Label the motion with arrows and describe the action.