JIHUI
Noelle Aminoff + Verity Gould
Thesis
In the lore of World of Warcraft, Jihui is mentioned as being a game about finding a satisfactory conclusion with the opponent, such as a stalemate. Unfortunately, we have found no real-world equivalent of this game. We made this project to explore the interesting concept behind the game and encourage discussions of real-world peacemaking.
Precedents
Train (2009)
Temple of the Jade Serpent (WoW)
Sketches
Prototypes
Figma
Cardboard 2
Cardboard 1
Playtesting/
Feedback
Cutting the Units
All 360 faces, for 60 cubes
Unique names per unit on both sides
Final Photo
Final photo of project (delete this)