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FINAL POST EXAMPLE | The Cocoon

Kate Reed and Shaunta Butler
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STUDIOTWO Presentation Template | SP 20

Shaunta Butler

Mitre Joint Cardboard

Ray Majewski
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Files

Jun Mitani's Ori-Revo

Chris Perry
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Software Download: http://mitani.cs.tsukuba.ac.jp/ori_revo/

Documents: http://mitani.cs.tsukuba.ac.jp/dl/CAD_2009_3d_origami_based_on_rotational_sweep_mitani.pdf

Imagining Scenarios

John Campbell
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As a group, please come up with a detailed (and clearly labeled) storyboard that shows how your group's Studio Play prototypes are supposed to work under ideal conditions. Use the storyboard format to give us a lively demo of your work, filled with happy children engaged in educative play!

Be sure to include the following:

  • How do you imagine children will be drawn to your play structure? In what ways will children approach your design? Try to imagine the context & lay out the scene or environment in your storyboard frames. 
  • Make sure each storyboard frame includes quick, succinct descriptions of your device in use and that each frame that clearly explains what is happening therein. 
  • How does your design promote free-thinking, healthy socializing, and fun for your student clients? Make sure you demonstrate each of the three kinds of play at least once in your storyboard. 

Tips:

  • Think pictorially. Use the storyboard to help you visually communicate the many uses you have imagined for your design(s). 
  • Look at the demonstration in the resource tab to help you flesh out the visual story of your design. 

Examples of Storyboards

Tiandra Ray and Shaunta Butler
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Diagram.png
IMG_0001_aprz4b_bw3as7.png
IMG_8149.jpg
Use-20Case-20Diagram.png
use-20diagram.png

Creative PLAY!

Mari Pokorny
1 / 12
IMG_4646.mov

Creative Play

Mari Pokorny

Final

Ivan Carroll and 2 OthersMatthew Lapuck
Sam Nelson
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Final

Sophie Mattoon and 2 OthersMaxwell Cottrell
Teresa Lourie
1 / 6

Our group made a rocking chair that is designed to help children ages 3-6 with motor skill development. It is a multifunctional piece that will not only be a chair but a play toy as well. 

Our goal was to make furniture for the Montessori school that was multi-funcational and also able to cater to different age groups. All the furniture needed to be made directly for children and the children needed to be able to move the furniture by themselves. 

This project is important because a child should learn both mentally and physically. When learning about the Montessori teaching method, we saw a lot about movement. The children were encouraged to get up, play, and travel around the classroom. We also saw a lot about self-awareness. Our design’s rocking motion is recreational, but it also can help a child be aware of their body.  As the child plays on the chair, they are learning to balance and navigate their surroundings.