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  • Installation art is a genre that cannot be defined by a single perceptive sense. Installation artworks may be designed for a specific site, may create an immersive multi sensory experience, or may be hard to describe physically at all.

    In this studio, we will look at installation art as a means of telling a story or sharing an idea through physical design and fabrication. We will look into conceptual, multimedia, and architectural installation art, and explore different tools for designing a custom installation piece. Working with designer and researcher Caitlin Morris (intro), we will explore interactions in physical space, with an emphasis on the boundary between physical, digital, and cognitive representations of reality.

    Tracing back to Session II studio Sign O' The Times, we will distill the project topics and narratives and explore them through interactive media installations. 

  • MONDAY
    TUESDAY
    WEDNESDAY
    THURSDAY
    FRIDAY

    22
    23
    24
    25



    Assembly
    Portfolio/Evaluations
    Studio/Coach Introduction
    HW: Concept Excercise
    Assignment I
    Prototyping
    HW: Precedents
    Precedents
    Scotland Talk w/ Laura
    Finish prototypes
    HW: Reading I: Claire Bishop
    Wrap up
    Vision Quest
    Kelvinside Call Ideation, tests
    HW: Extended blog post
    28
    29
    30
    31
    1
    Work time
    Desk Crits
    HW: Summary post
    Group Discussion
    Work time
    Deliverables

    Present progress Iterations
    MID REVIEW 10AM
    Task force, roles
    HW: Brief Assignment

    Subdividing a space
    HW:  Read Richard Serra's Tilted Arc article, Precedents


    4
    5
    6
    7
    8
    Group brainstorm
    Prototypes
    Grasshopper workshop
    Iterations
    Check-in

    HW:  Progress post

    Check-in
    Core concept

    Work day
    Presentation precedent
    Proposal Prep

    FINAL PRESENTATIONS

    Studio Session 3: Tuesday, Jan 19 , 2019 - Fri Feb 8, 2019


  • Portfolio Day

    After the Final Presentation, you have the opportunity to consider your presentation in light of final feedback and discussion. You will spend additional time reviewing you presentations, refining you portfolio, and polishing you work before it is made public on the internet.

    The Self Evaluation is an opportunity for you to reflect on your work during the Studio. Students and Coaches receive the same prompts and categories, and the students will evaluate their own progress and skill levels in Design Skills and Subject Skills applicable to the studio both numerically and textually. Through a narrative, you will also reflect on the quality and rigor of your work, give feedback on the studio, and have the opportunity to receive similar feedback directly from the coach.

  • Portfolio Day

    After the Final Presentation, you have the opportunity to consider your presentation in light of final feedback and discussion. You will spend additional time reviewing you presentations, refining you portfolio, and polishing you work before it is made public on the internet.

    The Self Evaluation is an opportunity for you to reflect on your work during the Studio. Students and Coaches receive the same prompts and categories, and the students will evaluate their own progress and skill levels in Design Skills and Subject Skills applicable to the studio both numerically and textually. Through a narrative, you will also reflect on the quality and rigor of your work, give feedback on the studio, and have the opportunity to receive similar feedback directly from the coach.

  • Please upload your completed Outline + Draft Brief  by Friday morning


    The Brief - Part 1 - Outline

    As part of your portfolio for each studio, you will be asked to write a Brief for your project. The Brief is a written piece that will accompany your presentation and is a strong narrative that ties together the Why, How and What of your project through clear, cogent writing. It tells the story of how your idea was born, developed, and manifested.

    ------Copy & Paste this section below into a new post and answer ALL of the questions completely ---- 

    The Brief Part 1 - Outline

    Answer the following questions in full, complete sentences. Title the post "Brief Outline" and post it in the Writing Tab of your Project. Every student must do this assignment. Cut and paste the assignment below and write your answers below each point. You must respond to ALL items.

    1. Write a A 1-2 sentence project description. This description should not include the name of the project and should be written in the third person. 
      1. What is the "soul" of your project? Describe the idea of the project in conceptual terms. This should paint a conceptual picture in the readers mind. (1 sentences)
      2. What is the "body" of your project? Describe the basic technical or physical construction of the project. This should NOT go into excessive detail, just provide an overview. Describe the project to someone with no technical knowledge in as few words as possible. The reader should be able to envision what the project looks like. ( sentences)

    2. Why does your project exist? The why explains how your project changes the world. It is the reason your project exists – 
      1. What social issue does your project engage? (1 sentence)
      2. Who is your project helping?  (1 sentence)
      3. How does the project change the world? This can be in a simple physical way or in a complex social way. (1 sentence)
      4. What important social, intellectual, or technical questions does it raise? (1 sentence)
    3. Who is the project for? Who will use it and in what context (1 sentence)
    4.   If you are designing for a specific site, answer the following:
      1. Where is the site?
      2. How does the site condition relate to your project? Include concise and compelling information about the site you are working with and how that relates to your project design. (1 sentence)
    5. How does your project work. In non-jargonistic language, answer the following 
      1. What is the basic technology behind your project? (1 sentence)
      2. What is technically innovative about your project? How does it differ from existing technology? (1 sentence)
      3. How does a user physically and mentally interact with the project? (1-2 sentences)


    Now that you have created a document that outlines all of the information you want to relate in the Brief, it is time to weave that information together into a strong narrative that ties together the Why, How and What and Who of your project through clear, cogent writing. Tell the story of how your idea was born, developed, and manifested.

    Create 1 post titled “The Brief” in the Writing tab with text that includes the following 2 items, numbered:

    1. A 1-2 sentence project description for your transcript. This will serve as the basis of the Project Description that appears in your transcript. This description should not include the name of the project and should be written in the third person. This was Question 1 in your Outline.
      examples:
      Night Light Blankie: A child's sensory blanket that provides comfort and privacy in the high stress environment of the hospital using weight, textures, and light. The blanket transforms into a mini light up fort over a child’s head.
      Cocoon: a shroud that explores human spirituality and the concept of life after death through the use of repetitive religious iconography. Composed of over 300 pieces of laser cut balsa wood lined with space tape, the icons are arranged using a mathematical strange attractor.
    2. A 1-2 paragraph brief for your project based on the description below. This will be based off the information you put together in your Outline and should focus on style. The NuVu writing coach will give you feedback and you will have the opportunity to revise this text before the final presentation. The primary purpose of The Brief is to explain, entice, and convince the reader that your project is amazing and important. Imagine your project on display in the Museum of Modern Art. The Brief is hanging on the wall next to your work. In 1-2 paragraphs, a viewer should understand what your project is, why it exists, and howyou made it, and who it is for. More importantly, the viewer should be interested and care. You will draw them into your project through a compelling narrative.

      Things to think about:
      • Use the information in your Outline. Do not simply put all of the answers together -- you must weave it together into a clear story.
      • The what is a clear statement of the thesis or problem+solution. Your project description for your transcript (#1 above) can be adapted for this purpose.
      • The why explains how your project changes the world. It is the reason your project exists – what social issue is it engaging, who is your project helping, how does the project change the world, and what important social, intellectual, or technical questions does it raise? The scope of the why can vary widely.
      • The how briefly explains what technical prowess, innovative methods, or cool materials you used in your solution.
      • The who explains who will use your design, why they will use it, and in what context.
      • Think of the reader - it is good to imagine that a college admissions officer AND a potential employer in the field of your design should both be able to understand and be excited by the project based on your writing.

    Write in the Third person in an explanatory fashion. Resist using I, WE, OUR, or YOU and focus on describing the work.

  • Related Links:

    Time Lapse of Lewitt's drawing at the Carnegie Museum of Art

    LeWitt believed that the artist was a generator of ideas, that the idea itself could be the work of art. LeWitt’s created “instructions” which became the works themselves. According to The Art Story, LeWitt thought:

    "Like an architect who creates a blueprint for a building and then turns the project over to a construction crew, an artist should be able to conceive of a work and then either delegate its actual production to others or perhaps even never make it at all."

    “In conceptual art the idea or concept is the most important aspect of the work…all of the planning and decisions are made beforehand and the execution of the work is a perfunctory affair. The idea becomes a machine that makes the art.” (Sol LeWitt, Paragraphs on Art)


    R. Mutt, 1917 "Fountain"

     “Whether Mr Mutt with his own hands made the fountain or not has no importance. He CHOSE it. He took an ordinary article of life, placed it so that its useful significance disappeared under the new title and point of view—created a new thought for that object.”  


    Claes Oldenberg, "Statement"  1961

    I am for an art that is political-erotical-mystical, that does something other than sit on its ass in a museum.
    I am for an art that grows up not knowing it is art at all, an art given the chance of having a starting point of zero.
    I am for an art that embroils itself with the everyday crap and still comes out on top.
    I am for an art that imitates the human, that is comic, if necessary, or violent, or whatever is necessary.

    I am for the art that a kid licks, after peeling away the wrapper.
    I am for an art that joggles like everyone’s knees, when the bus traverses an excavation.
    I am for art that is smoked like a cigarette, smells like a pair of shoes.

    I am for an art that tells you the time of day, or where such and such a street is.
    I am for an art that helps old ladies across the street.

    I am for the art of the washing machine. I am for the art of a government check. I am for the art of last war’s raincoat.

  • MONDAY
    TUESDAY
    WEDNESDAY
    THURSDAY
    FRIDAY

    22
    23
    24
    25



    Assembly
    Portfolio/Evaluations
    Studio/Coach Introduction
    HW: Concept Excercise
    Assignment I
    Prototyping
    HW: Precedents
    Precedents
    Scotland Talk w/ Laura
    Finish prototypes
    HW: Reading I: Claire Bishop
    Wrap up
    Vision Quest
    Kelvinside Call Ideation, tests
    HW: Extended blog post
    28
    29
    30
    31
    1
    Work time
    Desk Crits
    HW: Summary post
    Group Discussion
    Work time
    Deliverables

    Present progress Iterations
    MID REVIEW 10AM
    Task force, roles
    HW: Brief Assignment

    Subdividing a space
    HW:  Read Richard Serra's Tilted Arc article, Precedents


    4
    5
    6
    7
    8
    Group brainstorm
    Prototypes
    Grasshopper workshop
    Iterations
    Check-in

    HW:  Progress post

    Check-in
    Core concept

    Work day
    Presentation precedent
    Proposal Prep

    FINAL PRESENTATIONS

    Studio Session 3: Tuesday, Jan 19 , 2019 - Fri Feb 8, 2019


  • Video filmed by Lutz Dammbeck which shows a reconstruction of the machine "SEEK" by Nicholas Negroponte who is the founder of the "Architecture Machine Group" at MIT.

    The installation was presented for the first time in 1970 in New York at the Jewish Museum. 

  • Installation art is a genre that cannot be defined by a single perceptive sense. Installation artworks may be designed for a specific site, may create an immersive multi sensory experience, or may be hard to describe physically at all.

    In this studio, we will look at installation art as a means of telling a story or sharing an idea through physical design and fabrication. We will look into conceptual, multimedia, and architectural installation art, and explore different tools for designing a custom installation piece. Working with designer and researcher Caitlin Morris (intro), we will explore interactions in physical space, with an emphasis on the boundary between physical, digital, and cognitive representations of reality.

    Tracing back to Session II studio Sign O' The Times, we will distill the project topics and narratives and explore them through interactive media installations.