IPP - Winter 2015

Parkinsons Empathy Generator

Andrew Todd Marcus and 3 OthersSamuel Waldman
Ryan Habermann
Jabari Johnson
1 / 12

Video

Sophie Goldstein and Myles Lack-Zell

Parkinsons Empathy Generator

Andrew Todd Marcus and 3 OthersRyan Habermann
Jabari Johnson
Samuel Waldman
1 / 12

final

Louie Adamian

Arrow Terrarium: Terrarrowium

Andrew Todd Marcus and 4 Others....
Peter Rabinovitz
Carter McDivitt
Sofia Cabral

Swing Stance

Andrew Todd Marcus and 3 OthersJack Saperstone
Aram Soultanian
Nicholas Vaream
1 / 6

Prosthetic Bow Hand

Andrew Todd Marcus and 2 OthersChristine Bourdeau
Jonah Stillman

Exhibit

Andrew Todd Marcus and 2 OthersMyles Lack-Zell
Sophie Goldstein
1 / 6

By combining a television, a polycarbonate pyramid, a Leap Motion controller, and a light-blocking enclosure, this game replicates the experience of sculpting pottery through an interactive 3D hologram. In order to create this game we wrote code in Processing that generates a pot on screen that can be reshaped using either a mouse, or a Leap Motion Controller. The hologram is generated when three pots are placed on screen, and they get reflected off of the TV and onto the polycarbonate pyramid. This creates the illusion that their is an actual pot floating inside of the pyramid.

Collapsible Sound Booth

Andrew Todd Marcus and 2 OthersPierce Adams
Andy Kreiss

Magical Staircase

Andrew Todd Marcus and 3 OthersGrace MacPherson
Jay Weiss-Curry
Jakob Sperry

The problem we aimed to solve was that stairs, even though are healthier thab elevators, are often neglected for their counterparts since they are so boring and inefficient. Since there is no way to make them more efficient without taking away the health benefits, we decided to make them more appealing to the audience by turning it into an interactive art instillation piece. 

Our piece worked by using hidden pressure senosors, which would trigger the animation of a flower blooming under your foot, this way, it creates a beautiful trail as you walk and make using the stairs into a fun experiance, rather then what it is today. But the benefit of how our project is assembled is that you can change the pictures and create a new animation, changing the audience range and subsequently creating something that could be used for all ages. 

The program we used to create the animations was called after effects. It's created by Adobe and makes animating easy and simple. Then, we used processing for the code, since it is the program best fit for this work. Arduino was used to take the information from the pressure sensors and finally, we used Rhino to plan out what we were to laser cut.