Lower School Interventions

THE PRESENTATION POST

This post's privacy is set to Everyone. This post showcases your final design by telling the comprehensive story of how your idea was born, developed, and manifested. The arc of the story should encompass the, How of your project in a compelling narrative. It showcases your design process including your brainstorming, each of your iterations, and your final prototype. It allows the viewer to delve deeply into your process.

  • Every Slide should have a Title and Caption.
    The body of this post is The Brief. You should include a version of the Brief for each collaborator in the project.
  • This post will be used in your review presentation at the end of the session.

You are encouraged to make your narrative as compelling as possible. All of the content below should be included, but if you would like to rearrange the material in order to tell your story differently, work with your coach.


INTRODUCTION PORTION

Your presentation is a narrative, and the introduction sets up the scene for that story. Here you introduce the project, say why it is important, and summarize what you did.

TITLE WITH TAGLINE: This slides shows a crisp, clear final image and the title of your project. with a pithy blurb describing the project. The image, name, and tagline should draw a viewer in. 

Examples:

  • The Fruit - A line following, light tracking robot
  • Segmented Vehicle - A vehicle that conforms to the landscape
  • Cacoon - Wearable sculpture exploring the concept of transformation and death

EVOCATIVE  IMAGE: This is a single image that shows a clear image that evokes the soul of your project. This image helps set up the why in a compelling way, sets the stage for your narrative, and will help frame the entire presentation. The caption of this slide (set with the Edit Captions button when editing your post) should discuss the context of your project. No Text on the slide.

THESIS STATEMENT: This is a TEXT ONLY slide for which briefly describes the Soul and Body of your project. You can use the project description from your Brief or write something new. This statement ties together your narrative.

Examples:

  • The Cocoon:  A wearable sculpture that explores the concept of transformations and death. The Cocoon explores the spiritual journey beyond the human experience; what it means to be human, how wonder effects us, and the concept of what happens after death.
  • Body Accordion: A musical prosthetic that translates the wearer’s body movements into a dynamic multimedia performance. The Body Accordion converts flex sensor input to sound through Arduino, MaxMSP, and Ableton Live. 
  • Seed to Soup Animation: A whimsical animation about the slow food movement. Seed to Soup showcases a holistic method of cooking. From garden, to kitchen, to dinner table.
  • Antlers: A wearable sculpture inspired by antlers found in the deer and antelope family. "Antlers" explores the comparison between armor and attraction. 

PROCESS PORTION

The Process Portion of your presentation tells the story of how you iteratively developed your project. Somewhere in that story you should include conceptual and technical precedents that guided you at each stage as well as brainstorming and process sketches and clear photo booth imagery for 3-4 stages of your process.

This portion is made up of three types of slides repeated 3-4 times. Each iteration in your process should include:

  • PRECEDENTS:  Precedents are any projects that inspired you creatively or gave you technical guidance. These can include conceptual precedents and technical precedents. No Text.
  • SKETCHES/SKETCH CONCEPT DIAGRAMS: These slides show your generative ideas in sketch form. These should clean, clear drawings. A sketch should show a clear idea. Do not simply scan a messy sketchbook page and expect that people will understand. If you do not have a clear concept or working sketches it is fine to make them after the fact. No Text.
  • PROTOTYPE IMAGES:  These are actual images of the prototypes  you documented in your daily posts. These images illustrate your design decisions and how your project changed at each step. No Text.

FINAL PORTION

The Final stage of your presentation is the resolution of your narrative and shows your completed work. The use diagram shows how your project works and the construction diagram shows how it is assembled. Final photos show the project both in action and at rest. The imagery captures your final built design.

USE DIAGRAM: A diagram showing some aspect of the functionality. These can include:

  • How one uses or interacts with the project
  • The overall behavior of the project over time
  • For a complex interactive project, this can be a clear diagram of the software behavior

MECHANICAL DIAGRAM:  A diagram offering insight on how the project is put together and functions technically.

  • Ideally, this will be an exploded axonometric
  • At minimum this can be a labeled disassembled photo  

ELECTRONICS or OTHER DIAGRAM: Additional diagrams showing some important aspect of your design. 

IMAGERY: The last slides should have an images of the final project. These images should be taken in the photo booth, cropped, and adjusted for contrast, brightness, etc. Images should include:

  • An image of the project in use (taken in the booth or at large). This should include a human interacting with the project.
  • Images of project alone. Include at least one overall image and one detail image.
  • You can also use an image In-Use. 
  • Consider using a GIF to show how the project works. 

 

Example 2

Uliana Dukach
1 / 19

THE PRESENTATION POST

This post's privacy is set to Everyone. This post showcases your final design by telling the comprehensive story of how your idea was born, developed, and manifested. The arc of the story should encompass the, How of your project in a compelling narrative. It showcases your design process including your brainstorming, each of your iterations, and your final prototype. It allows the viewer to delve deeply into your process.

  • Every Slide should have a Title and Caption.
    The body of this post is The Brief. You should include a version of the Brief for each collaborator in the project.
  • This post will be used in your review presentation at the end of the session.

You are encouraged to make your narrative as compelling as possible. All of the content below should be included, but if you would like to rearrange the material in order to tell your story differently, work with your coach.


INTRODUCTION PORTION

Your presentation is a narrative, and the introduction sets up the scene for that story. Here you introduce the project, say why it is important, and summarize what you did.

TITLE WITH TAGLINE: This slides shows a crisp, clear final image and the title of your project. with a pithy blurb describing the project. The image, name, and tagline should draw a viewer in. 

Examples:

  • The Fruit - A line following, light tracking robot
  • Segmented Vehicle - A vehicle that conforms to the landscape
  • Cacoon - Wearable sculpture exploring the concept of transformation and death

EVOCATIVE  IMAGE: This is a single image that shows a clear image that evokes the soul of your project. This image helps set up the why in a compelling way, sets the stage for your narrative, and will help frame the entire presentation. The caption of this slide (set with the Edit Captions button when editing your post) should discuss the context of your project. No Text on the slide.

THESIS STATEMENT: This is a TEXT ONLY slide for which briefly describes the Soul and Body of your project. You can use the project description from your Brief or write something new. This statement ties together your narrative.

Examples:

  • The Cocoon:  A wearable sculpture that explores the concept of transformations and death. The Cocoon explores the spiritual journey beyond the human experience; what it means to be human, how wonder effects us, and the concept of what happens after death.
  • Body Accordion: A musical prosthetic that translates the wearer’s body movements into a dynamic multimedia performance. The Body Accordion converts flex sensor input to sound through Arduino, MaxMSP, and Ableton Live. 
  • Seed to Soup Animation: A whimsical animation about the slow food movement. Seed to Soup showcases a holistic method of cooking. From garden, to kitchen, to dinner table.
  • Antlers: A wearable sculpture inspired by antlers found in the deer and antelope family. "Antlers" explores the comparison between armor and attraction. 

PROCESS PORTION

The Process Portion of your presentation tells the story of how you iteratively developed your project. Somewhere in that story you should include conceptual and technical precedents that guided you at each stage as well as brainstorming and process sketches and clear photo booth imagery for 3-4 stages of your process.

This portion is made up of three types of slides repeated 3-4 times. Each iteration in your process should include:

  • PRECEDENTS:  Precedents are any projects that inspired you creatively or gave you technical guidance. These can include conceptual precedents and technical precedents. No Text.
  • SKETCHES/SKETCH CONCEPT DIAGRAMS: These slides show your generative ideas in sketch form. These should clean, clear drawings. A sketch should show a clear idea. Do not simply scan a messy sketchbook page and expect that people will understand. If you do not have a clear concept or working sketches it is fine to make them after the fact. No Text.
  • PROTOTYPE IMAGES:  These are actual images of the prototypes  you documented in your daily posts. These images illustrate your design decisions and how your project changed at each step. No Text.

FINAL PORTION

The Final stage of your presentation is the resolution of your narrative and shows your completed work. The use diagram shows how your project works and the construction diagram shows how it is assembled. Final photos show the project both in action and at rest. The imagery captures your final built design.

USE DIAGRAM: A diagram showing some aspect of the functionality. These can include:

  • How one uses or interacts with the project
  • The overall behavior of the project over time
  • For a complex interactive project, this can be a clear diagram of the software behavior

MECHANICAL DIAGRAM:  A diagram offering insight on how the project is put together and functions technically.

  • Ideally, this will be an exploded axonometric
  • At minimum this can be a labeled disassembled photo  

ELECTRONICS or OTHER DIAGRAM: Additional diagrams showing some important aspect of your design. 

IMAGERY: The last slides should have an images of the final project. These images should be taken in the photo booth, cropped, and adjusted for contrast, brightness, etc. Images should include:

  • An image of the project in use (taken in the booth or at large). This should include a human interacting with the project.
  • Images of project alone. Include at least one overall image and one detail image.
  • You can also use an image In-Use. 
  • Consider using a GIF to show how the project works. 

 

NuVu Photo Booth

Andrew Todd Marcus

THE PRESENTATION POST

This post's privacy is set to Everyone. This post showcases your final design by telling the comprehensive story of how your idea was born, developed, and manifested. The arc of the story should encompass the, How of your project in a compelling narrative. It showcases your design process including your brainstorming, each of your iterations, and your final prototype. It allows the viewer to delve deeply into your process.

  • Every Slide should have a Title and Caption.
    The body of this post is The Brief. You should include a version of the Brief for each collaborator in the project.
  • This post will be used in your review presentation at the end of the session.

You are encouraged to make your narrative as compelling as possible. All of the content below should be included, but if you would like to rearrange the material in order to tell your story differently, work with your coach.


INTRODUCTION PORTION

Your presentation is a narrative, and the introduction sets up the scene for that story. Here you introduce the project, say why it is important, and summarize what you did.

TITLE WITH TAGLINE: This slides shows a crisp, clear final image and the title of your project. with a pithy blurb describing the project. The image, name, and tagline should draw a viewer in. 

Examples:

  • The Fruit - A line following, light tracking robot
  • Segmented Vehicle - A vehicle that conforms to the landscape
  • Cacoon - Wearable sculpture exploring the concept of transformation and death

EVOCATIVE  IMAGE: This is a single image that shows a clear image that evokes the soul of your project. This image helps set up the why in a compelling way, sets the stage for your narrative, and will help frame the entire presentation. The caption of this slide (set with the Edit Captions button when editing your post) should discuss the context of your project. No Text on the slide.

THESIS STATEMENT: This is a TEXT ONLY slide for which briefly describes the Soul and Body of your project. You can use the project description from your Brief or write something new. This statement ties together your narrative.

Examples:

  • The Cocoon:  A wearable sculpture that explores the concept of transformations and death. The Cocoon explores the spiritual journey beyond the human experience; what it means to be human, how wonder effects us, and the concept of what happens after death.
  • Body Accordion: A musical prosthetic that translates the wearer’s body movements into a dynamic multimedia performance. The Body Accordion converts flex sensor input to sound through Arduino, MaxMSP, and Ableton Live. 
  • Seed to Soup Animation: A whimsical animation about the slow food movement. Seed to Soup showcases a holistic method of cooking. From garden, to kitchen, to dinner table.
  • Antlers: A wearable sculpture inspired by antlers found in the deer and antelope family. "Antlers" explores the comparison between armor and attraction. 

PROCESS PORTION

The Process Portion of your presentation tells the story of how you iteratively developed your project. Somewhere in that story you should include conceptual and technical precedents that guided you at each stage as well as brainstorming and process sketches and clear photo booth imagery for 3-4 stages of your process.

This portion is made up of three types of slides repeated 3-4 times. Each iteration in your process should include:

  • PRECEDENTS:  Precedents are any projects that inspired you creatively or gave you technical guidance. These can include conceptual precedents and technical precedents. No Text.
  • SKETCHES/SKETCH CONCEPT DIAGRAMS: These slides show your generative ideas in sketch form. These should clean, clear drawings. A sketch should show a clear idea. Do not simply scan a messy sketchbook page and expect that people will understand. If you do not have a clear concept or working sketches it is fine to make them after the fact. No Text.
  • PROTOTYPE IMAGES:  These are actual images of the prototypes  you documented in your daily posts. These images illustrate your design decisions and how your project changed at each step. No Text.

FINAL PORTION

The Final stage of your presentation is the resolution of your narrative and shows your completed work. The use diagram shows how your project works and the construction diagram shows how it is assembled. Final photos show the project both in action and at rest. The imagery captures your final built design.

USE DIAGRAM: A diagram showing some aspect of the functionality. These can include:

  • How one uses or interacts with the project
  • The overall behavior of the project over time
  • For a complex interactive project, this can be a clear diagram of the software behavior

MECHANICAL DIAGRAM:  A diagram offering insight on how the project is put together and functions technically.

  • Ideally, this will be an exploded axonometric
  • At minimum this can be a labeled disassembled photo  

ELECTRONICS or OTHER DIAGRAM: Additional diagrams showing some important aspect of your design. 

IMAGERY: The last slides should have an images of the final project. These images should be taken in the photo booth, cropped, and adjusted for contrast, brightness, etc. Images should include:

  • An image of the project in use (taken in the booth or at large). This should include a human interacting with the project.
  • Images of project alone. Include at least one overall image and one detail image.
  • You can also use an image In-Use. 
  • Consider using a GIF to show how the project works. 

 

Musical bikes

Gus Jochmann
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Gus’ brief


The musical bike is a stationary tandem bike that, when pedaled, makes music.  As the back wheel of the bike turns a cylinder with spikes, the spikes hit a piano-style hammer that hits drums. It can be played in an ascending or descending scale or have songs programmed in like on a music box.  This bike will be a part of a playground created for children who have fled Syria and are now living on the Turkish border. The bike was created as one of many musical elements of the playground. Play and music are important for children everywhere, but many of these kids don't have much of either.  

This project builds on the mechanics of a piano. With the piano, a finger hits the key, the key moves the hammer, and the hammer hits the string to make a sound. In our innovative mechanism, a foot moves the pedals, which moves the wheel. The wheel moves a cylinder, which strikes the keys that hit the drums to make musical notes.

There are many benefits to this bike: Since this is a musical bike, we hope it motivates kids to pedal.  By pedaling faster or slower, kids can change the tempo of the music, which is fun. The bike gives kids good exercise. Because it’s tandem it is a social experience as well. We hope that our design helps kids meet new friends on the playground and just makes kids happy. 

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Melina Bertsekas:
An interactive, colorful display of flowers that allows the passerby to envision and create their own unique bouquets. A table with a bouquet arrangement able to be altered by the passerby through moving pull tabs holding vases.

As gentrification has slowly made it's way through Central Square, one flower shop has stayed resilient. For 89 years, Central Square Florist has been a respected family-run business that has an incredible catalogue of flowers and services, that today simply needs publicity that catches the attention of the newest generations. Build-A-Bouquet does exactly this! With this beautiful stand, passerby is able to select the flowers they desire most and design their own personal, unique bouquet! How, one might ask? Build-A-Bouquet is a three-story table that displays vibrant and colorful flora, and the top ring showcases movable arrows to the center containing different flowers. The customer simply pushes in the tabs of the flowers they love, and the flowers move to the center! Build-A-Bouquet draws in a more excitable audience to a well-loved Central Square cultural landmark, helping a long-running community business continue to flourish through the hardships of gentrification. Build-A-Bouquet and watch Central Square blossom! :)


Ethan Donaldson:

An interactive, colorful display of flowers that allows the passerby to envision and create their own unique bouquets. A table with a bouquet arrangement able to be altered by the passerby through moving pull tabs holding vases.

A simple pull-tab device that allows people to experiment with different flower orientations and arrangements. A flower display table designed to allow passersby to experiment with different bouquet arrangements by pushing and pulling tabs. The short round table is supported by wooden dowels, which holds up a pull-tab board holding small vases. The table has a tube encircled around the legs to give more balanced support. Below the pull-tab board is a small support-tray for vases (filled with flowers) to slide over. The bouquet display exists because it is a way to attract people to a small business in an era of gentrification, rather than going to a main-stream flower provider, possibly the Whole Foods down the street, or an online flower provider. The project engages the loss of small businesses, and wants to stop gentrification that will cause such. The project helps not only the store owner and employees of the shop, but it also helps the residents of Central by helping it keep its feel of a traditional city neighborhood run by the people that live there, instead of out-of-town owners. The project changes the way people display their products, as well as the way people interact with them. The unique style could inspire another user-friendly interactive Ad. One question that arose was "Is there anything that exists like this already/what is it doing for the atmosphere" The flower shop will be the main consumer of the product, but theoretically anybody, displaying small objects, could use this for advertisement. The mechanism is all in pushing and pulling out tabs filled through the tube-slot, with the item on display. The device is set up for the best user experience because it forces the user to (literally) see the product in different light. The atmospheric perspective you get from it is unique in a user-experience lens. With flowers on display, the bouquet display forces the user to consider different formations and think about the most appealing arrangement. Smell, color, texture, and size can all be factors in making the most optimal bouquet, but also the angle its looked at can be important too, hence the need for it to be walked around and viewed in the round.

Spray paint mount

Max Allaire

Nick Brief:

All throughout the world and especially cities we see graffiti or street art all throughout the buildings, alleys, and other places, these works of art give these cities character and a more urban feel to them which they may have lacked in the past. In Cambridge MA, this creativity is celebrated in a place called Graffiti Alley in Central Square. This alley is the only place in New England where people can legally spraypaint whatever they please on the walls. Many people feel inhibited by the open-ended invitation to create; The Spray Paint Mount allows them to express their creativity within certain parameters. Spray paint cans are positioned on a platform that moves on a track system to allow the user to paint freely in a controlled environment. 

This project works in tandem with Grafitti Alley. It will enable the user to position the spraypaint cans and paint freely on the wall in a horizontal fashion. This project came from, looking at the alley for the first time and seeing all of the different creations all over the place all throughout the alley and thinking about how ordinary people walking through the alley could add to this historic location in Central Square positively. The overarching goal of this project is to help local people become more creative by giving them a jump start into the world of spray paint.

Max Brief:

The world of art is one of beauty, but not everyone is given the opportunity to participate. The spray paint mount opens up this possibility for people in Graffiti Alley, an alley in Cambridge, Massachusetts where it is legal to spray paint on the walls. The project brings people to the world of art by giving a free opportunity for anyone to spray paint a creation. To do this, it has to be taken into account that most people using the project are not well versed in spray painting techniques.

 The final prototype attaches to a pole using circular clamps. At the highest clamp, there is a rail system attached horizontally. The spray paint canisters are within an open-topped cylinder, which is connected to the rail system so the canisters can move horizontally. The project can teach people how to express themselves in different ways. Finding new hobbies can be hard, especially since it sometimes feels difficult to find one that may be enjoyable, but with this creation, people are given the opportunity to stumble upon a possible hobby. Art supplies are expensive, and a lot of people do not have that kind of money to spend on them, so being able to give back to the community by installing this tool is a great way to give new opportunities to those who are less fortunate, but want to enjoy the art of spray painting.

This project is an example of how people can make more interactive art throughout the whole city. Those who will enjoy this project the most are people who need to release some energy, as painting is a great coping mechanism for many. The technology of the project is innovative because visual art does not usually incorporate manual and mechanical work together.  The colors of the mechanism have a soothing effect on them, and blends into the alley well: making sure that the alley’s culture does not get damaged.

Tube Vehicle

Charlotte Francis and Rosa Weinberg

Music Box for Waiting for the Bus

Ethan Wood and Rosa Weinberg
1 / 7

    In this studio, we were challenged to make an art piece that kept people busy while they waited for the bus. The first solution we came up with, was making a pedal box under the bus stop seats, that would allow commuters to pedal and generate electricity. This could be used for charging electronics or powering a sign that tells you when the bus is coming. We later pivoted because this was kind of a solitary idea. Although it encouraged you to charge and use your phone, it wasn't really a form of art. So, we wanted to make something that was interactive, communal, and is a piece of art. We split up to come up with ideas, and we all decided on a large cylindrical music box that you could spin around a pole making music.