Rules
Thesis
Beyond the Board is an AR board game innovating by bridging the virtual and physical worlds together. This theme was further emphasized by collaborating with peers who worked fully virtually during the development. At that point, we had the idea of creating an AR board game, so that players could have the best of both the virtual world, where anything is possible, and the physical world of board games.
Wizard Chess, from Harry Potter
Dejarik, from Star Wars
Fan-made Yugioh AR app
Precedents
Creatures
Characters
Fire Elemental
Class: Generic
Characteristics:
Crystal Elemental
Class: Defensive
Characteristics:
Digital and AR Demos
The Augmented Reality demo effectively links each tile to its "holographic" character however the concept of the game still need to be integrated.
The digital demo allows people to understand and enjoy the concept of the game without needing the interactive board
Grid of Images
Demonic Sygil
Class: Offensive
Characteristics:
Grid of Images
Fire Elemental
Wind Spirit
Class: Support
Characteristics:
Crown Tile
AR Demo Videos
Augmented reality tests before patches and additions
Left Video: Only renders one creature at a time
Right Video: Creatures render lightly off the anchors
Board Prototypes
Final Rhino Files
This is the final board file. It showcases the board itself in addition to the phone holding stand.
This is the final spray paint stencil file which showcases the stencils for the inside and outside of the bubble letters.
Spray Painting Pictures
Final Photos
Market Strategy
Stage 2: Release AR app and open up preorders for a physical board product run. Expand the characters and offer more boards for more AR games (Chess, Dungeons and Dragons, etc). Eventually get our boards in toy stores and Amazon
Stage 1: Put Digital app on the market with a paid expansion pack and advertising to raise money for Xcode and a better Augmented Reality Engine. Through direct comments, experimental updates, and game modes, get customer feedback and improve the game for AR release as well as grow social media pages to line up potential Beyond the Board buyers.
Beyond The Board presentation by Isa and Nate.
The Armadillo School
Luca Rudenstine
EA: Introduction to Environmental Analysis
Monica M. Mahoney
An exploration of biomimicry for sustainable school design
Richard Elmore
March 2nd,1944 - February 10th, 2023
Combining my prior interest in sustainability and the built environment, experience in the RRC, a desire to strengthen rhino + modeling skills, and Richards dedication to education reform, I decided to take an everyday classroom and redesign the space to create a sustainable environment that allows for engagement with the outside world, collaboration, and connection.
What does it look like to try and design Net-Zero spaces in hot arid climates?
Research:
Earthship School in Mexico
Hygroskin Pavillion
Armadillo house
Site Location: Navajo Nation
Weather:
Winter - Low of 10 degrees
Summer - High of 90 degrees
In the Navajo tribe wind is believed to be the temperament or representation of living beings
In the era of the anthropocene, we must account for damage to the Earth and the repurcusssions
Initial Sketches:
Ventilation and thermal cooling
Initial Rhino Drafts:
Finalizing Rhino Work:
Presentation Recording (time stamp 7:15 - 14:10): https://drive.google.com/file/d/1u-AQ4cAo8A_thZFmY5mTdqk8EtrdaZW4/view?usp=sharing
In the era of COVID-19, and the urgent need to create sustainable and responsive buildings due to climate change, re-imaging everyday societal infrastructure is essential to the well-being of the population. Now, with both the health and safety concerns, and the mental health concerns of re-opening schools, we are faced with whether or not our schools are even structurally designed to benefit the well-being of students. Time and time again, lots of sunlight and immersion with nature has been proven to lead to higher productivity, better test scores, and overall happiness amongst students.
The Armadillo school is a climate responsive learning structure that incorporates biomimicry inspired by the armadillo and flower petals to maintain thermal cooling in hot temperatures. The space allows for sunlight and immersion in the outdoors while staying cool; allowing for students to get the benefits of learning and working in the outdoors, and having a learning environment that can handle the rapidly changing climate. Using a ventilation system inspired by the armadillo shell, the space is self cooling. Florida tiling keeps the structure cool, while a frame constructed with recycled bottles, cement, and a solar reflective coating limits the amount of heat absorption. Smart glass, as well as sun-reactive smart-wood flower petals shade the space when in contact with direct sunlight. The layering of each part of the frame intensifies the breeze and castes sunlight inside the space.
Group:
by Beckett, Finn and Coffy
School Sanctuary
previous project
*Multiple images will probably require white space around the edges of the slide.
inspiration image
Evocative Images should be full size images. Make sure to download LARGE images from google search.
School has always been stressful, and with the added weight of the covid-19 pandemic, the pressure put on students can feel like carrying boulders across an ever-moving finish line. Our group hopes to help lighten the load carried by students by implementing the School Sanctuary soundproof tent into school settings and help relieve stress built up in school life. Our group hopes to provide a sanctuary of safety and security in the ever-changing school landscape.
Our research was almost entirely on materials and how those materials affected sound. Our research helped us decide which materials would help provide proper soundproofing. The other part of our research was about what the tent could benefit from in a more technical sense. Such as, would sound canceling speakers be a better method of sound canceling then say building the tent out of materials with a high STC rating . We also researched different types of foam and fabric, and different techniques of layering materials to create soundproofing panels.
Prece-TENTS
Our group has worked for the last month to figure out a logical and achievable way to help kids in schools reduce their stress and feel safer and more relaxed in their school environment. And although we feel our work is already ripe with takeaways we feel that in order to truly get the value we want out of this project the next step would be to build a full-scale model of our School Sanctuary
Sound Proofing Flap Prototype.
-Layers of dense fabric, Cotten, Rug insulator.
Lalita Bellach & Zoe White
Apiarian
Afterlife of Toys
In this studio, we created toys that were made to be composted and reused after they were done being played with.
Our original final product was made using mostly paper pulp and cardboard.
Evocative Image. Only use this slide if you don't have an image on slide 4
Evocative Images should be full size images. Make sure to download LARGE images from google search.
Goals:
Gamification of Concept
Group:
Name & Name
PROJECT NAME
In the text box, write 3 -5 sentences that describe your project concept
Insert an image in the grey box that evokes the concept of your project
If you cannot find an image that fits this ratio, you can use multiple images
Project Description Slide
Apiarian is an interactive board game for all ages which allows users to learn about bees and how to help them as well. The afterlife of the board game is giving off a positive note for the users and the environment since the pieces are eco-friendly and can be composted, recycled or reused.
Beehives:
Bees:
Qualities of bees and beehives
Final Work --GIF (Optional)
Object of the game
-the first to collect x amount of honey jars wins!
The main goal of Apiarian is to be the first to collect 15 of their own honey jars! In this game, honey is the main objective and is the most valuable for points.
While trying to obtain honey, you must send your bee swarm out into the field to collect pollen for your hive. Once you collect enough pollen you can expand your hive by building a honeycomb that will produce honey, given some time.
Object of the Game!
Bee Player Piece
3D Printed PLA
Pollen Piece
Laser-Cut Cardboard
Queen Bee/Disaster Cards
Printed Cardstock
Honeycomb Pieces
Molded Paper Pulp
Bear Piece
3D Printed PLA
Honey Pot
Cast Bioplastic
Game Components
Stacked images
Queen Bee & Disaster Cards
Manufacturing Process
Honey Pots
Rhino Model of Mold
Silicone Mold
3D Printed Positive
Three Images centered
Grid of Images
Manufacturing Process
Honeycomb
Three Images centered
Packaging Design
Packaging Design
...to beee continued :)
Thank You!
Apiarian is an interactive board game for all ages which allows users to learn about bees and how to help them as well. The afterlife of the board game is giving off a positive note for the users and the environment since the pieces are eco-friendly and can be composted, recycled, or reused. The packaging also has a good afterlife since you can assemble it into a bee house when done using the board game.
Group:
Schuyler & Max
Edible Bioplastic
If you are using a photobooth photo pick this title slide
Put the name of the project and the teammates here
Title Slide
OPTION 1
In the text box, write 3 -5 sentences that describe your project concept
Insert an image in the grey box that evokes the concept of your project
If you cannot find an image that fits this ratio, you can use multiple images
Project Description Slide
Bubble wrap, plastic bags, cookie sheets. We use these items and then discard them without another thought. The pollution from this is immense. We have been creating Biodegradable bubble wrap out of homemade bio plastic that degrades quickly underwater. We have also experimented with edible cookie sheets creating thin pans of edible bioplastic so that no crumb is left behind and there is nothing to throw away.
Edible Bioplastic
Grid of Images
Three Images centered
Final Work
After designing the 4 slides described in slide 6, show off your final work here
Final Work (Detail)
Our project is a bioplastic replacement for bubble wrap. It can be used by anyone, thanks to its dissolubility in water and its cushioning properties. We made this project in order to help the environment, the particular reason for the circumstance being the plastic waste that is thrown into the ocean every day. Our bioplastic is edible, dissolves in water and is fun to play with. This actively demonstrates that it is safe for marine life, as well as any land-dwelling animals who might get a hold of it. To sum up everything that has been stated so far, we have made an environmentally sustainable bioplastic for the exact purpose of saving wildlife as well as the environment.
Group:
Ori & Silvia
Senate Simulator
Group:
Name & Name
PROJECT NAME
Senate Simulator is a VR experience that transports you into a simulation of the Senate where you attempt to assemble and pass a bill in a representative sample of the current Congress. The game allows you to piece together a new version of the Green New Deal. With the bill assembled, the player has the opportunity to present their bill to see how many votes it would receive. If your version doesn't pass the first time, you can then go back with a different version and try again.
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1
3
4
Senate Simulator is a VR experience that transports you into a simulation of the Senate where you attempt to assemble and pass a bill in a representative sample of the current Congress. The game allows you to piece together a new version of the Green New Deal. With the bill assembled, the player has the opportunity to present their bill to see how many votes it would receive. If your version doesn't pass the first time, you can then go back with a different version and try again.
Group:
Amiyr Ahmad
DeskPack
If you are using a photobooth photo pick this title slide
Put the name of the project and the teammates here
Title Slide
OPTION 1
In the text box, write 3 -5 sentences that describe your project concept
Insert an image in the grey box that evokes the concept of your project
If you cannot find an image that fits this ratio, you can use multiple images
Project Description Slide
DeskPack is a compact foldable backpack that folds out into a workspace for college or active students and for people with active lifestyles. the Deskpack allows for good organization and ergnomics.
Evocative Image. Only use this slide if you don't have an image on slide 4
Evocative Images should be full size images. Make sure to download LARGE images from google search.
Grid of Images
This is the first prototype of the desk pack.
In this version, I focused on folding patterns and different ways to store things in the backpack
Two Images
*Multiple images will probably require white space around the edges of the slide.
Three Images centered
Stacked images
Final Work
After designing the 4 slides described in slide 6, show off your final work here
Final Work --GIF (Optional)
Monolith
By Elijah Rhyne and River Doyle
The Monolith is designed as a way for people to de-stress and be swept away into a whole new musical experience music. It has a mysterious feel to it, sort of calling you in through it’s strange and alien shape and the LEDs. The idea is that some stressed out college kid would get curious enough to walk up to it and as they got close the LED would turn on revealing what looked to be a control panel and it would start emitting a low humming. Then as they put their hand to the control panel they would feel the vibrations and would try to find out how they could manipulate them.
Thesis
Sketches
LED Lights up when someone approaches
Precedents
Generative
Algorithm
Musical Notes
Drum/Beat
Background Hum
All below 1k hz (human range of hearing through touch)
Block
Diagram
The Electronics
LEDs
Control Panel
Outer Decorative Panels
Connecting Brackets
Brackets
Vibrating Side
Panels
Control Panel
Structural Frame
LEDs
Panel LEDs
These projects were based off of the Listening Rooms studio. The goal of that studio was to create spaces for expression of music and to reimagine the concept of "venue". These projects accomplished this by recontextualizing the spacial and interactive qualities of a venue.
Listening Rooms
This mystical monolith creates generative music through touch using neural-plasticity. It entices the user to explore and figure out how it works through it's alien shape and reactive lighting.
Group:
by Beckett, Finn and Lani
School Sanctuary
previous project
*Multiple images will probably require white space around the edges of the slide.
inspiration image
Evocative Images should be full size images. Make sure to download LARGE images from google search.
School has always been stressful, and with the added weight of the covid-19 pandemic, the pressure put on students can feel like carrying boulders across an ever-moving finish line. Our group hopes to help lighten the load carried by students by implementing the School Sanctuary soundproof tent into school settings and help relieve stress built up in school life. Our group hopes to provide a sanctuary of safety and security in the ever-changing school landscape.
Our research was almost entirely on materials and how those materials affected sound. Our research helped us decide which materials would help provide proper soundproofing. The other part of our research was about what the tent could benefit from in a more technical sense. Such as, would sound canceling speakers be a better method of sound canceling then say building the tent out of materials with a high STC rating . We also researched different types of foam and fabric, and different techniques of layering materials to create soundproofing panels.
Prece-TENTS
Our group has worked for the last month to figure out a logical and achievable way to help kids in schools reduce their stress and feel safer and more relaxed in their school environment. And although we feel our work is already ripe with takeaways we feel that in order to truly get the value we want out of this project the next step would be to build a full-scale model of our School Sanctuary
Sound Proofing Flap Prototype.
-Layers of dense fabric, Cotten, Rug insulator.