<script> document.getElementsByTagName("tw-story")[0].setAttribute("style", "background-color:#ffffff;"); </script><style> tw-story { background-color: #ffffff; color: #000000; } </style> I sit on the edge of the couch in anticipation, waiting for what’s about to happen. But then I snap back to reality as the tv shuts off, along with the light coming from the top of the stairs, and the digital clock on the wall, leaving us in almost [[complete darkness. -> Intro Convo 1]] <style> tw-story { background-color: #000000; color: #fffffff; } </style> After what you think was an hour, your are are still unable to fall asleep, and from the occasional joke and frustrated shifting around, you can tell your [[friends can't sleep either.->Trigger cont.]] <script> document.getElementsByTagName("tw-story")[0].setAttribute("style", "background-color:#000000;"); </script> <style> tw-story { background-color: #000000; color: #ffffff;} </style> It feels like your falling asleep and waking up at [[the same time...->Death 1 cont. cont. cont.]]<script> document.getElementsByTagName("tw-story")[0].setAttribute("style", "background-color:#ffffff;"); </script> <style> tw-story { background-color: #ffffff; color: #000000; } </style> [[HERE'S JOHNNY!->Intro]]<script> document.getElementsByTagName("tw-story")[0].setAttribute("style", "background-color:#000000;"); </script> <style> tw-story { background-color: #000000; color: #fffffff; } </style> “Looks like we lost power.” E's voice drifts nervously from my right. [...]<D1| (Click: ?D1)[(Replace:?D1)[“No shit Sherlock.” K jabs back. [...]<D2|]] (Click: ?D2)[(Replace:?D2)[“Well I guess this means we’re done for the night, there is no way I’m waking my dad up at 3 AM to see if he can find the problem.” Says N [...]<D3|]] (Click: ?D3)[(Replace:?D3)[“I mean, we could wait and see if the power comes back on.” You suggest [...]<D4|]] (Click: ?D4)[(Replace:?D4)["Yeah but we don’t know how long that will take, it might be hours, and what would we do in the meantime?” N points out. [...]<D5|]] (Click: ?D5)[(Replace:?D5)[“Alight that’s fair, then [[where are we going to sleep?"->End Intro]]]]<style> tw-story { background-color: #000000; color: #fffffff; } </style> After much flailing around in the dark and the occasional profanity, you manange to get your sleeping arrangements set up, and [[settle down for the night.->Trigger]] (Technically the morning...)<style> tw-story { background-color: #000000; color: #fffffff; } </style> All of a sudden you start to hear things. Things like footsteps and slithering. You ask if anyone else is hearing this, but you [[don't get a response.->Trigger cont. cont.]]<style> tw-story { background-color: #000000; color: #fffffff; } </style> You ask again, a little loud this time incase they just didn't hear you, but you still [[don't get a response.->Trigger cont. cont. cont.]]<style> tw-story { background-color: #000000; color: #fffffff; } </style> You sit up and look around, but everyone's sleeping bags are [[empty...->Trigger end]]<style> tw-story { background-color: #000000; color: #fffffff; } </style> Then all of a sudden you hear heavy breathing behind you, you whip around to see a figure standing over you wear what seems to be an old hockey mask and holding something that looks an awful lot like a [[machete...->Quest start]]<style> tw-story { background-color: #000000; color: #fffffff; } </style> You mind starts racing, you have so many questions, but first you have to decide what to do. [[Take out your phone->Quest: take out your phone]], [[try and fight->Quest: throw hands]], [[sit still->Quest: Sit still]]<style> tw-story { background-color: #000000; color: #fffffff; } </style> Unable to make a desion you just sit as still as possible and hope you [[can't be seen.->Infinite hallway]]<style> tw-story { background-color: #000000; color: #fffffff; } </style> You reach into your pocket to get your phone, but you realize to late that you left it upstairs to [[charge->take out your phone cont.]]<style> tw-story { background-color: #000000; color: #fffffff; } </style> In a panic you bolt upright and throw a punch at the figure. You feel your fist connect with your target, but [[they don't flinch at all.->Throw hands cont.]]<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script> <div class="container"> <img id="eyes", src="https://d20kqt4x4odakd.cloudfront.net/unsafe/2400x1350/filters:quality(100):rotate(0)/nplat-v2-assets/un888fge68lki6zgi2d321rfi5yn" style="width:100%;"> <div class="centered"> tired you are, so tired that [time...</p>]<T1|(Click: ?T1)[(Replace:?T1)[<script> $("#eyes").attr("src","https://d20kqt4x4odakd.cloudfront.net/unsafe/2400x1350/filters:quality(100):rotate(0)/nplat-v2-assets/6t6totb0v6kvyrjpr3ex1vg66wb6"); </script>time [seems to...]<T2|]] (Click: ?T2)[(Replace:?T2)[<script> $("#eyes").attr("src","https://d20kqt4x4odakd.cloudfront.net/unsafe/2400x1350/filters:quality(100):rotate(0)/nplat-v2-assets/l7pb21ppvunr4s59abfz1rhlr9bf"); </script>seems to... [just...]<T3|]] (Click: ?T3)[(Replace:?T3)[<script> $("#eyes").attr("src","https://d20kqt4x4odakd.cloudfront.net/unsafe/2400x1350/filters:quality(100):rotate(0)/nplat-v2-assets/y4p8ug8rver1lpm8v42sz4md06zk"); </script>just... [slow....]<T4|]] (Click: ?T4)[(Replace:?T4)[<script> $("#eyes").attr("src","https://d20kqt4x4odakd.cloudfront.net/unsafe/2400x1350/filters:quality(100):rotate(0)/nplat-v2-assets/njhqhdjlctplmd9vn9glvztzwnak"); </script>slow.... [[down.....->Infinite hallway cont.]]]] </div> </div><script> document.getElementsByTagName("tw-story")[0].setAttribute("style", "background-color:#ffffff;"); </script> <style> tw-story { background-color: #ffffff; color: #000000; } </style> You don't remember closing your eyes but they're shut, and when you open them you find yourself in a VERY long hallway. You are just able to make out [[a door->Door 1]] at the end of it. You glance behind you to see [[another door->Door 2]], much closer than the other one.<style> tw-story { background-color: #ffffff; color: #000000; } </style> You start walking down the hallway, still wondering how [[you got here.->Door 1 half a cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You decide to take the closer of the two doors, and begin your walk [[down the hallway.->Door 2 half a cont.]]<style> tw-story { background-color: #000000; color: #fffffff; } </style> You look back up at the figure just as you feel something [[pierce your chest->Death 1]]<style> tw-story { background-color: #000000; color: #fffffff; } </style> You look back down to see the handle of the machette sticking out of your chest, you reach behind your back and feel the tip of the blade [[sticking out of your back...->Death 1 cont.]] <img src="https://d20kqt4x4odakd.cloudfront.net/unsafe/1042x1350/filters:quality(100):rotate(0)/nplat-v2-assets/etntnkiiqyl3enjjr2genfn3l9xu"><style> tw-story { background-color: #000000; color: #fffffff; } </style> But you aren't [bleeding]<M1| (Click: ?M1)[(Replace:?M1)[bleeding you just feel extremely [cold]<M2|]] (Click: ?M2)[(Replace:?M2)[cold [so]<M3|]] (Click: ?M3)[(Replace:?M3)[so [very]<M4|]] (Click: ?M4)[(Replace:?M4)[very [[cold->Death 1 cont. cont.]]]]<style> tw-story { background-color: #000000; color: #fffffff; } </style> You look up at the figure, just now noticing how tall they are, and your standing close enough to feel [[their breath on your face.->Throw hands cont. cont.]]<style> tw-story { background-color: #000000; color: #fffffff; } </style> Then without moving anything other then their arm, you feel their machette plunge [[into your chest->Death 1]]As you feel your conscious fading you hear voices [...]<D1| (Click: ?D1)[(Replace:?D1)[What's wrong!? [...]<D2|]] (Click: ?D2)[(Replace:?D2)[(text-style:"subscript")[Wake up! What's wrong!!?] [...]<D3|]] (Click:?D3)[(Replace:?D3)[(text-style:"subscript")[(text-style:"subscript")[WAKE UP! PLEASE WAKE UP!]] [...]<D4|]] (Click:?D4)[(Replace:?D4)[(text-style:"subscript")[(text-style:"subscript")[(text-style:"subscript")[PLEASE WAKE UP!]]] [[...->Death 1 ending]]]][...]<D1| (Click: ?D1)[(Replace: ?D1)[ [...]<D2|]] (Click: ?D2)[(Replace: ?D2)[ [[... ->Hook]]]][[...->Infinite hallway cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You keep walking for what feels like forever, but the door doesn't seem to get [[any closer.->Door 1 1/2 cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> As you're walking you realize that the door is a lot further away than it looks, and you wonder how long it would've taken you to get to the [[other door...->Door 2 cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> [[...->Door 2 cont. cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You finaly reach the door, you are eager to open it, but just as you turn the knob you realize this might be a [[bad idea...->Door 2 end]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> The door [[swings open...->Door 2 end cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> But nothing happens, its just a plain room [with...]<D1| (Click:?D1)[(Replace:?D1)[... [[...LOTS of doors...->Door room]]]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> [[...->Door 2 cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> The room has three doors on each wall, including the one you just walked through. As you look around you hear the door behind you close, you turn around to see exatly that: another closed door. You figure that now you have to pick a door to continue through. (You came through a door on the south wall) North wall [[Door 1->Infinite hallways]] [[Door 2->Infinite hallways]] [[Door 3->Infinite hallways]] East wall [[Door 4->Infinite hallways]] [[Door 5->Infinite hallways]] [[Door 6->Infinite hallways]] South wall [[Door 7->Infinite hallways]] [[Door 8->Infinite hallways]] [[Door 9->Infinite hallways]] West wall [[Door 10->Infinite hallways]] [[Door 11->Infinite hallways]] [[Door 12->Infinite hallways]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You open the door to see another long hallway with a door [[at the end.->Infinite hallways cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You begin the long walk [[yet again.->Infinite hallways cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> [[...->Infinite hallways cont. cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You finaly reach the end and [open the door...]<D1| (Click:?D1)[(Replace:?D1)[open the door... to find its the same room with [[three doors on each wall.->Infinite hallways loop start]]]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> As you look around you hear the door behind you close, you turn around to see exatly that: another closed door. You figure that now you have to pick a door to continue through. (You came through a door on the North wall) North wall [[Door 1->Infinite hallways]] [[Door 2->Infinite hallways]] [[Door 3->False infinite hallways]] East wall [[Door 4->Infinite hallways]] [[Door 5->Infinite hallways]] [[Door 6->Infinite hallways]] South wall [[Door 7->Infinite hallways]] [[Door 8->Infinite hallways]] [[Door 9->Infinite hallways]] West wall [[Door 10->Infinite hallways]] [[Door 11->Infinite hallways]] [[Door 12->Infinite hallways]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You open the door to see another long hallway with a door [[at the end.->False infinite hallways cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You begin the long walk [[yet again.->False infinite hallways cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> [[...->False infinite hallways cont. cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You finally reach the end and [open the door...]<D1| (Click:?D1)[(Replace:?D1)[open the door... to find its the same room with [[three doors on each wall.->False infinite hallways loop start]]]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> As you look around you hear the door behind you close, you turn around to see exatly that: another closed door. You figure that now you have to pick a door to continue through. (You came through a door on the East wall) North wall [[Door 1->Infinite hallways]] [[Door 2->Infinite hallways]] [[Door 3->Infinite hallways]] East wall [[Door 4->Infinite hallways]] [[Door 5->Infinite hallways]] [[Door 6->False infinite hallways 2]] South wall [[Door 7->Infinite hallways]] [[Door 8->Infinite hallways]] [[Door 9->Infinite hallways]] West wall [[Door 10->Infinite hallways]] [[Door 11->Infinite hallways]] [[Door 12->Infinite hallways]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You open the door to see another long hallway with a door [[at the end.->False infinite hallways 2 cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You begin the long walk [[yet again.->False infinite hallways 2 cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> [[...->False infinite hallways 2 cont. cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You finally reach the end and [open the door...]<D1| (Click:?D1)[(Replace:?D1)[open the door... to find its the same room with [[three doors on each wall.->False infinite hallways 2 loop start]]]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> As you look around you hear the door behind you close, you turn around to see exactly that: another closed door. You figure that now you have to pick a door to continue through. (You came through a door on the South wall) North wall [[Door 1->Infinite hallways]] [[Door 2->Infinite hallways]] [[Door 3->Infinite hallways]] East wall [[Door 4->Infinite hallways]] [[Door 5->Infinite hallways]] [[Door 6->Infinite hallways]] South wall [[Door 7->Infinite hallways]] [[Door 8->Infinite hallways]] [[Door 9->False infinite hallways 3]] West wall [[Door 10->Infinite hallways]] [[Door 11->Infinite hallways]] [[Door 12->Infinite hallways]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You open the door to see another long hallway with a door [[at the end.->False infinite hallways 3 cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You begin the long walk [[yet again.->False infinite hallways 3 cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> [[...->False infinite hallways 3 cont. cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You finally reach the end and [open the door...]<D1| (Click:?D1)[(Replace:?D1)[open the door... but as your reaching for the door handle it [[turns on its own.->Infinite hallway end]]]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> The door slowly creaks open, and to your horror you see a tentacle reaching out from somewhere [[behind the door.->Death 2]] <style> tw-story { background-color: #ffffff; color: #000000; } </style> Just as you realize that you should probably run, two more tentacles appear, pushing the door [[further open.->Death 2 cont.]] <img src="https://d20kqt4x4odakd.cloudfront.net/unsafe/1042x1350/filters:quality(100):rotate(0)/nplat-v2-assets/3mx7fkrsdvbp4cv3vznhea9ksdop"><style> tw-story { background-color: #ffffff; color: #000000; } </style> You turn around and start to run, your only goal being to get as far away as possible. But you feel something touch your leg, and then you feel yourself falling and you face [[hitting the floor.->Death 2 cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You've never broken a bone before, but you know for a fact that your nose is broken. You manage to turn your head to look behind you, and you see a tentacle wrapped around your leg and more [[coming from the doorway.->Death 2 cont. cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You feel your eyes slowly [[shutting... ->Death 1 cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You start to pick up your pace a bit, but as soon as you do, the room starts to [[sway and distort.->Door 1 cont. cont. cont.]]<script> document.getElementsByTagName("tw-story")[0].setAttribute("style", "background-color: #000000;"); </script> You jolt awake, covered in sweat, and find yourself back in your friends basement. You wonder if you were just having a very vivid nightmare, influenced by the slew of horror movies [[you watched earlier.->Door 1 end cont. cont]]<style> tw-story { background-color: #000000; color: #ffffff; } </style> You sit up and look around, the room looks the same as it did before, but you notice you're friends sleeping [[bags are empty...->Door 1 end end]]<style> tw-story { background-color: #000000; color: #ffffff; } </style> Then all of a sudden you hear heavy breathing behind you, you whip around to see a figure standing over you wearing an old hockey mask and holding a [[machete...->Quest start ver 2]]<script> document.getElementsByTagName("tw-story")[0].setAttribute("style", "background-color:#000000;"); </script> <style> tw-story { background-color: #000000; color: #ffffff; } </style> You feel like you remember this happening before, but can't remember from where or when. In a split second you decide to- -[[Take out your phone->Quest: take out your phone]], -[[Sit still->Quest: Sit still ver2]], -[[Try and fight->Quest: throw hands]],<style> tw-story { background-color: #000000; color: #ffffff; } </style> Unable to make a desion you just sit as still as possible and hope you [[can't be seen.->Infinite hallway ver2]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> It starts off barely noticable, but it soon becomes so bad that you lose your footing. You try and regain your balance, but you end up tripping over you own foot and [[fall to the floor.->Door 1 cont. cont. cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You try and stand back up, but you can't do it on your own. You reach out, looking for the wall, but you can't find it. You try to stand one more time, and get about halfway up before falling to the floor again, [[hitting your head.->Door 1 end]]<style> tw-story { background-color: #808080; color: #000000; } </style> The spinning world around you slowly becomes [darker]<D1| (click:?D1)[(Replace:?D1)[darker and [darker]<D2| <script> document.getElementsByTagName("tw-story")[0].setAttribute("style", "background-color:#696969;"); </script> ]] (click:?D2)[(Replace:?D2)[darker and [darker]<D3| <script> document.getElementsByTagName("tw-story")[0].setAttribute("style", "background-color:#404040;"); </script>]] (click:?D3)[(Replace:?D3)[darker until everything becomes [[black... ->Door 1 end cont.]] <script> document.getElementsByTagName("tw-story")[0].setAttribute("style", "background-color:#202020;"); </script>]] <style> tw-story { background-color: #ffffff; color: #000000; } </style> After walking for a while you start to think that the door isn't getting any closer, but you assume its just the poor lighting [[playing tricks on you.->Door 1 3/4 cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> [[...->Door 1 cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> [[...->Door 1 cont. cont.]]<style> tw-story { background-color: #000000; color: #ffffff; } </style> <script src="https://ajax.googleapis.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script> <div class="container"> <img id="eyes", src="https://d20kqt4x4odakd.cloudfront.net/unsafe/2400x1350/filters:quality(100):rotate(0)/nplat-v2-assets/un888fge68lki6zgi2d321rfi5yn" style="width:100%;"> <div class="centered"> tired you are, so tired that [time...</p>]<T1|(Click: ?T1)[(Replace:?T1)[<script> $("#eyes").attr("src","https://d20kqt4x4odakd.cloudfront.net/unsafe/2400x1350/filters:quality(100):rotate(0)/nplat-v2-assets/6t6totb0v6kvyrjpr3ex1vg66wb6"); </script>time [seems to...]<T2|]] (Click: ?T2)[(Replace:?T2)[<script> $("#eyes").attr("src","https://d20kqt4x4odakd.cloudfront.net/unsafe/2400x1350/filters:quality(100):rotate(0)/nplat-v2-assets/l7pb21ppvunr4s59abfz1rhlr9bf"); </script>seems to... [just...]<T3|]] (Click: ?T3)[(Replace:?T3)[<script> $("#eyes").attr("src","https://d20kqt4x4odakd.cloudfront.net/unsafe/2400x1350/filters:quality(100):rotate(0)/nplat-v2-assets/y4p8ug8rver1lpm8v42sz4md06zk"); </script>just... [slow....]<T4|]] (Click: ?T4)[(Replace:?T4)[<script> $("#eyes").attr("src","https://d20kqt4x4odakd.cloudfront.net/unsafe/2400x1350/filters:quality(100):rotate(0)/nplat-v2-assets/njhqhdjlctplmd9vn9glvztzwnak"); </script>slow.... [[down.....->Infinite hallway ver2 cont.]]]] </div> </div>[[...->Infinite hallway ver2 cont. cont.]]<script> document.getElementsByTagName("tw-story")[0].setAttribute("style", "background-color:#ffffff;"); </script> <style> tw-story { background-color: #ffffff; color: #000000; } </style> You don't remember closing your eyes but they're shut, and when you open them you find yourself in a VERY long hallway. You are just able to make out [[a door->Door 1 ver2]] at the end of it. You glance behind you to see [[another door->Door 2]], much closer than the other one.<style> tw-story { background-color: #ffffff; color: #000000; } </style> You start walking [[down the hallway->Door 1 ver2 cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> [[...->Door 1 ver2 cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> After walking for a while you reach the door and pull it open to see a plain room with multiple doors on [[each wall.->Door 1 ver2 cont. cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You take a step through the door way, and feel you foot [[catch on something...->Death 3]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You look down to see a wire spanning the [bottom of the doorway.]<D1| (Click:?D1)[(Replace:?D1)[bottom of the doorway. It takes you a second, but just as you realize that its a tripwire you hear a wistling sound from [[infront of you. ->Death 3 cont.]]]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> You look up to see a wire net just as you feel it [[connect with your body.->Death 3 cont. cont.]]<style> tw-story { background-color: #ffffff; color: #000000; } </style> In an instant you can no longer feel the rest of [your body...]<D1| (Click:?D1)[(Replace:?D1)[your body... [the world seems to]<D2|]] (Click:?D2)[(Replace:?D2)[the world seems to [just slide]<D3|]] (Click:?D3)[(Replace:?D3)[just slide away <img src="https://d20kqt4x4odakd.cloudfront.net/unsafe/1042x1350/filters:quality(100):rotate(0)/nplat-v2-assets/vcad6gnxe78wtnzpwk6enuc5d3c7">] [[... ->Death 1 cont. cont.]]]